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//====- Internalize.h - Internalization API ---------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This pass loops over all of the functions and variables in the input module. // If the function or variable does not need to be preserved according to the // client supplied callback, it is marked as internal. // // This transformation would not be legal in a regular compilation, but it gets // extra information from the linker about what is safe. // // For example: Internalizing a function with external linkage. Only if we are // told it is only used from within this module, it is safe to do it. // //===----------------------------------------------------------------------===//
#ifndef LLVM_TRANSFORMS_IPO_INTERNALIZE_H #define LLVM_TRANSFORMS_IPO_INTERNALIZE_H
#include "llvm/ADT/DenseMap.h" #include "llvm/ADT/StringSet.h" #include "llvm/IR/PassManager.h" #include <functional>
namespace llvm { class Comdat; class GlobalValue; class Module;
/// A pass that internalizes all functions and variables other than those that /// must be preserved according to \c MustPreserveGV. class InternalizePass : public PassInfoMixin<InternalizePass> { struct ComdatInfo { // The number of members. A comdat with one member which is not externally // visible can be freely dropped. size_t Size = 0; // Whether the comdat has an externally visible member. bool External = false; };
bool IsWasm = false;
/// Client supplied callback to control wheter a symbol must be preserved. const std::function<bool(const GlobalValue &)> MustPreserveGV; /// Set of symbols private to the compiler that this pass should not touch. StringSet<> AlwaysPreserved;
/// Return false if we're allowed to internalize this GV. bool shouldPreserveGV(const GlobalValue &GV); /// Internalize GV if it is possible to do so, i.e. it is not externally /// visible and is not a member of an externally visible comdat. bool maybeInternalize(GlobalValue &GV, DenseMap<const Comdat *, ComdatInfo> &ComdatMap); /// If GV is part of a comdat and is externally visible, keep track of its /// comdat so that we don't internalize any of its members. void checkComdat(GlobalValue &GV, DenseMap<const Comdat *, ComdatInfo> &ComdatMap);
public: InternalizePass(); InternalizePass(std::function<bool(const GlobalValue &)> MustPreserveGV) : MustPreserveGV(std::move(MustPreserveGV)) {}
/// Run the internalizer on \p TheModule, returns true if any changes was /// made. bool internalizeModule(Module &TheModule);
PreservedAnalyses run(Module &M, ModuleAnalysisManager &AM); };
/// Helper function to internalize functions and variables in a Module. inline bool internalizeModule(Module &TheModule, std::function<bool(const GlobalValue &)> MustPreserveGV) { return InternalizePass(std::move(MustPreserveGV)) .internalizeModule(TheModule); } } // end namespace llvm
#endif // LLVM_TRANSFORMS_IPO_INTERNALIZE_H
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