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//===-- llvm/Support/Timer.h - Interval Timing Support ----------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_TIMER_H #define LLVM_SUPPORT_TIMER_H
#include "llvm/ADT/StringMap.h" #include "llvm/ADT/StringRef.h" #include "llvm/Support/DataTypes.h" #include <cassert> #include <memory> #include <string> #include <vector>
namespace llvm {
class TimerGroup; class raw_ostream;
class TimeRecord { double WallTime = 0.0; ///< Wall clock time elapsed in seconds. double UserTime = 0.0; ///< User time elapsed. double SystemTime = 0.0; ///< System time elapsed. ssize_t MemUsed = 0; ///< Memory allocated (in bytes). uint64_t InstructionsExecuted = 0; ///< Number of instructions executed public: TimeRecord() = default;
/// Get the current time and memory usage. If Start is true we get the memory /// usage before the time, otherwise we get time before memory usage. This /// matters if the time to get the memory usage is significant and shouldn't /// be counted as part of a duration. static TimeRecord getCurrentTime(bool Start = true);
double getProcessTime() const { return UserTime + SystemTime; } double getUserTime() const { return UserTime; } double getSystemTime() const { return SystemTime; } double getWallTime() const { return WallTime; } ssize_t getMemUsed() const { return MemUsed; } uint64_t getInstructionsExecuted() const { return InstructionsExecuted; }
bool operator<(const TimeRecord &T) const { // Sort by Wall Time elapsed, as it is the only thing really accurate return WallTime < T.WallTime; }
void operator+=(const TimeRecord &RHS) { WallTime += RHS.WallTime; UserTime += RHS.UserTime; SystemTime += RHS.SystemTime; MemUsed += RHS.MemUsed; InstructionsExecuted += RHS.InstructionsExecuted; } void operator-=(const TimeRecord &RHS) { WallTime -= RHS.WallTime; UserTime -= RHS.UserTime; SystemTime -= RHS.SystemTime; MemUsed -= RHS.MemUsed; InstructionsExecuted -= RHS.InstructionsExecuted; }
/// Print the current time record to \p OS, with a breakdown showing /// contributions to the \p Total time record. void print(const TimeRecord &Total, raw_ostream &OS) const; };
/// This class is used to track the amount of time spent between invocations of /// its startTimer()/stopTimer() methods. Given appropriate OS support it can /// also keep track of the RSS of the program at various points. By default, /// the Timer will print the amount of time it has captured to standard error /// when the last timer is destroyed, otherwise it is printed when its /// TimerGroup is destroyed. Timers do not print their information if they are /// never started. class Timer { TimeRecord Time; ///< The total time captured. TimeRecord StartTime; ///< The time startTimer() was last called. std::string Name; ///< The name of this time variable. std::string Description; ///< Description of this time variable. bool Running = false; ///< Is the timer currently running? bool Triggered = false; ///< Has the timer ever been triggered? TimerGroup *TG = nullptr; ///< The TimerGroup this Timer is in.
Timer **Prev = nullptr; ///< Pointer to \p Next of previous timer in group. Timer *Next = nullptr; ///< Next timer in the group. public: explicit Timer(StringRef TimerName, StringRef TimerDescription) { init(TimerName, TimerDescription); } Timer(StringRef TimerName, StringRef TimerDescription, TimerGroup &tg) { init(TimerName, TimerDescription, tg); } Timer(const Timer &RHS) { assert(!RHS.TG && "Can only copy uninitialized timers"); } const Timer &operator=(const Timer &T) { assert(!TG && !T.TG && "Can only assign uninit timers"); return *this; } ~Timer();
/// Create an uninitialized timer, client must use 'init'. explicit Timer() = default; void init(StringRef TimerName, StringRef TimerDescription); void init(StringRef TimerName, StringRef TimerDescription, TimerGroup &tg);
const std::string &getName() const { return Name; } const std::string &getDescription() const { return Description; } bool isInitialized() const { return TG != nullptr; }
/// Check if the timer is currently running. bool isRunning() const { return Running; }
/// Check if startTimer() has ever been called on this timer. bool hasTriggered() const { return Triggered; }
/// Start the timer running. Time between calls to startTimer/stopTimer is /// counted by the Timer class. Note that these calls must be correctly /// paired. void startTimer();
/// Stop the timer. void stopTimer();
/// Clear the timer state. void clear();
/// Return the duration for which this timer has been running. TimeRecord getTotalTime() const { return Time; }
private: friend class TimerGroup; };
/// The TimeRegion class is used as a helper class to call the startTimer() and /// stopTimer() methods of the Timer class. When the object is constructed, it /// starts the timer specified as its argument. When it is destroyed, it stops /// the relevant timer. This makes it easy to time a region of code. class TimeRegion { Timer *T; TimeRegion(const TimeRegion &) = delete;
public: explicit TimeRegion(Timer &t) : T(&t) { T->startTimer(); } explicit TimeRegion(Timer *t) : T(t) { if (T) T->startTimer(); } ~TimeRegion() { if (T) T->stopTimer(); } };
/// This class is basically a combination of TimeRegion and Timer. It allows /// you to declare a new timer, AND specify the region to time, all in one /// statement. All timers with the same name are merged. This is primarily /// used for debugging and for hunting performance problems. struct NamedRegionTimer : public TimeRegion { explicit NamedRegionTimer(StringRef Name, StringRef Description, StringRef GroupName, StringRef GroupDescription, bool Enabled = true); };
/// The TimerGroup class is used to group together related timers into a single /// report that is printed when the TimerGroup is destroyed. It is illegal to /// destroy a TimerGroup object before all of the Timers in it are gone. A /// TimerGroup can be specified for a newly created timer in its constructor. class TimerGroup { struct PrintRecord { TimeRecord Time; std::string Name; std::string Description;
PrintRecord(const PrintRecord &Other) = default; PrintRecord &operator=(const PrintRecord &Other) = default; PrintRecord(const TimeRecord &Time, const std::string &Name, const std::string &Description) : Time(Time), Name(Name), Description(Description) {}
bool operator <(const PrintRecord &Other) const { return Time < Other.Time; } }; std::string Name; std::string Description; Timer *FirstTimer = nullptr; ///< First timer in the group. std::vector<PrintRecord> TimersToPrint;
TimerGroup **Prev; ///< Pointer to Next field of previous timergroup in list. TimerGroup *Next; ///< Pointer to next timergroup in list. TimerGroup(const TimerGroup &TG) = delete; void operator=(const TimerGroup &TG) = delete;
public: explicit TimerGroup(StringRef Name, StringRef Description);
explicit TimerGroup(StringRef Name, StringRef Description, const StringMap<TimeRecord> &Records);
~TimerGroup();
void setName(StringRef NewName, StringRef NewDescription) { Name.assign(NewName.begin(), NewName.end()); Description.assign(NewDescription.begin(), NewDescription.end()); }
/// Print any started timers in this group, optionally resetting timers after /// printing them. void print(raw_ostream &OS, bool ResetAfterPrint = false);
/// Clear all timers in this group. void clear();
/// This static method prints all timers. static void printAll(raw_ostream &OS);
/// Clear out all timers. This is mostly used to disable automatic /// printing on shutdown, when timers have already been printed explicitly /// using \c printAll or \c printJSONValues. static void clearAll();
const char *printJSONValues(raw_ostream &OS, const char *delim);
/// Prints all timers as JSON key/value pairs. static const char *printAllJSONValues(raw_ostream &OS, const char *delim);
/// Ensure global objects required for statistics printing are initialized. /// This function is used by the Statistic code to ensure correct order of /// global constructors and destructors. static void constructForStatistics();
/// This makes the default group unmanaged, and lets the user manage the /// group's lifetime. static std::unique_ptr<TimerGroup> aquireDefaultGroup();
private: friend class Timer; friend void PrintStatisticsJSON(raw_ostream &OS); void addTimer(Timer &T); void removeTimer(Timer &T); void prepareToPrintList(bool reset_time = false); void PrintQueuedTimers(raw_ostream &OS); void printJSONValue(raw_ostream &OS, const PrintRecord &R, const char *suffix, double Value); };
} // end namespace llvm
#endif
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