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//==- llvm/Support/RecyclingAllocator.h - Recycling Allocator ----*- C++ -*-==// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines the RecyclingAllocator class. See the doxygen comment for // RecyclingAllocator for more details on the implementation. // //===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_RECYCLINGALLOCATOR_H #define LLVM_SUPPORT_RECYCLINGALLOCATOR_H
#include "llvm/Support/Recycler.h"
namespace llvm {
/// RecyclingAllocator - This class wraps an Allocator, adding the /// functionality of recycling deleted objects. /// template <class AllocatorType, class T, size_t Size = sizeof(T), size_t Align = alignof(T)> class RecyclingAllocator { private: /// Base - Implementation details. /// Recycler<T, Size, Align> Base;
/// Allocator - The wrapped allocator. /// AllocatorType Allocator;
public: ~RecyclingAllocator() { Base.clear(Allocator); }
/// Allocate - Return a pointer to storage for an object of type /// SubClass. The storage may be either newly allocated or recycled. /// template<class SubClass> SubClass *Allocate() { return Base.template Allocate<SubClass>(Allocator); }
T *Allocate() { return Base.Allocate(Allocator); }
/// Deallocate - Release storage for the pointed-to object. The /// storage will be kept track of and may be recycled. /// template<class SubClass> void Deallocate(SubClass* E) { return Base.Deallocate(Allocator, E); }
void PrintStats() { Allocator.PrintStats(); Base.PrintStats(); } };
}
template<class AllocatorType, class T, size_t Size, size_t Align> inline void *operator new(size_t size, llvm::RecyclingAllocator<AllocatorType, T, Size, Align> &Allocator) { assert(size <= Size && "allocation size exceeded"); return Allocator.Allocate(); }
template<class AllocatorType, class T, size_t Size, size_t Align> inline void operator delete(void *E, llvm::RecyclingAllocator<AllocatorType, T, Size, Align> &A) { A.Deallocate(E); }
#endif
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