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//===- MCSymbolWasm.h - ----------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_MC_MCSYMBOLWASM_H #define LLVM_MC_MCSYMBOLWASM_H
#include "llvm/BinaryFormat/Wasm.h" #include "llvm/MC/MCSymbol.h" #include "llvm/MC/MCSymbolTableEntry.h"
namespace llvm {
class MCSymbolWasm : public MCSymbol { std::optional<wasm::WasmSymbolType> Type; bool IsWeak = false; bool IsHidden = false; bool IsComdat = false; bool OmitFromLinkingSection = false; mutable bool IsUsedInInitArray = false; mutable bool IsUsedInGOT = false; std::optional<StringRef> ImportModule; std::optional<StringRef> ImportName; std::optional<StringRef> ExportName; wasm::WasmSignature *Signature = nullptr; std::optional<wasm::WasmGlobalType> GlobalType; std::optional<wasm::WasmTableType> TableType;
/// An expression describing how to calculate the size of a symbol. If a /// symbol has no size this field will be NULL. const MCExpr *SymbolSize = nullptr;
public: MCSymbolWasm(const MCSymbolTableEntry *Name, bool isTemporary) : MCSymbol(SymbolKindWasm, Name, isTemporary) {} static bool classof(const MCSymbol *S) { return S->isWasm(); }
const MCExpr *getSize() const { return SymbolSize; } void setSize(const MCExpr *SS) { SymbolSize = SS; }
bool isFunction() const { return Type == wasm::WASM_SYMBOL_TYPE_FUNCTION; } // Data is the default value if not set. bool isData() const { return !Type || Type == wasm::WASM_SYMBOL_TYPE_DATA; } bool isGlobal() const { return Type == wasm::WASM_SYMBOL_TYPE_GLOBAL; } bool isTable() const { return Type == wasm::WASM_SYMBOL_TYPE_TABLE; } bool isSection() const { return Type == wasm::WASM_SYMBOL_TYPE_SECTION; } bool isTag() const { return Type == wasm::WASM_SYMBOL_TYPE_TAG; }
std::optional<wasm::WasmSymbolType> getType() const { return Type; }
void setType(wasm::WasmSymbolType type) { Type = type; }
bool isExported() const { return getFlags() & wasm::WASM_SYMBOL_EXPORTED; } void setExported() const { modifyFlags(wasm::WASM_SYMBOL_EXPORTED, wasm::WASM_SYMBOL_EXPORTED); }
bool isNoStrip() const { return getFlags() & wasm::WASM_SYMBOL_NO_STRIP; } void setNoStrip() const { modifyFlags(wasm::WASM_SYMBOL_NO_STRIP, wasm::WASM_SYMBOL_NO_STRIP); }
bool isTLS() const { return getFlags() & wasm::WASM_SYMBOL_TLS; } void setTLS() const { modifyFlags(wasm::WASM_SYMBOL_TLS, wasm::WASM_SYMBOL_TLS); }
bool isWeak() const { return IsWeak; } void setWeak(bool isWeak) { IsWeak = isWeak; }
bool isHidden() const { return IsHidden; } void setHidden(bool isHidden) { IsHidden = isHidden; }
bool isComdat() const { return IsComdat; } void setComdat(bool isComdat) { IsComdat = isComdat; }
// wasm-ld understands a finite set of symbol types. This flag allows the // compiler to avoid emitting symbol table entries that would confuse the // linker, unless the user specifically requests the feature. bool omitFromLinkingSection() const { return OmitFromLinkingSection; } void setOmitFromLinkingSection() { OmitFromLinkingSection = true; }
bool hasImportModule() const { return ImportModule.has_value(); } StringRef getImportModule() const { if (ImportModule) return *ImportModule; // Use a default module name of "env" for now, for compatibility with // existing tools. // TODO(sbc): Find a way to specify a default value in the object format // without picking a hardcoded value like this. return "env"; } void setImportModule(StringRef Name) { ImportModule = Name; }
bool hasImportName() const { return ImportName.has_value(); } StringRef getImportName() const { if (ImportName) return *ImportName; return getName(); } void setImportName(StringRef Name) { ImportName = Name; }
bool hasExportName() const { return ExportName.has_value(); } StringRef getExportName() const { return *ExportName; } void setExportName(StringRef Name) { ExportName = Name; }
bool isFunctionTable() const { return isTable() && hasTableType() && getTableType().ElemType == wasm::ValType::FUNCREF; } void setFunctionTable(bool is64) { setType(wasm::WASM_SYMBOL_TYPE_TABLE); uint8_t flags = is64 ? wasm::WASM_LIMITS_FLAG_IS_64 : wasm::WASM_LIMITS_FLAG_NONE; setTableType(wasm::ValType::FUNCREF, flags); }
void setUsedInGOT() const { IsUsedInGOT = true; } bool isUsedInGOT() const { return IsUsedInGOT; }
void setUsedInInitArray() const { IsUsedInInitArray = true; } bool isUsedInInitArray() const { return IsUsedInInitArray; }
const wasm::WasmSignature *getSignature() const { return Signature; } void setSignature(wasm::WasmSignature *Sig) { Signature = Sig; }
const wasm::WasmGlobalType &getGlobalType() const { assert(GlobalType); return *GlobalType; } void setGlobalType(wasm::WasmGlobalType GT) { GlobalType = GT; }
bool hasTableType() const { return TableType.has_value(); } const wasm::WasmTableType &getTableType() const { assert(hasTableType()); return *TableType; } void setTableType(wasm::WasmTableType TT) { TableType = TT; } void setTableType(wasm::ValType VT, uint8_t flags = wasm::WASM_LIMITS_FLAG_NONE) { // Declare a table with element type VT and no limits (min size 0, no max // size). wasm::WasmLimits Limits = {flags, 0, 0}; setTableType({VT, Limits}); } };
} // end namespace llvm
#endif // LLVM_MC_MCSYMBOLWASM_H
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