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//===- MCSymbol.h - Machine Code Symbols ------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file contains the declaration of the MCSymbol class. // //===----------------------------------------------------------------------===//
#ifndef LLVM_MC_MCSYMBOL_H #define LLVM_MC_MCSYMBOL_H
#include "llvm/ADT/StringMapEntry.h" #include "llvm/ADT/StringRef.h" #include "llvm/MC/MCExpr.h" #include "llvm/MC/MCFragment.h" #include "llvm/MC/MCSymbolTableEntry.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/MathExtras.h" #include <cassert> #include <cstddef> #include <cstdint>
namespace llvm {
class MCAsmInfo; class MCContext; class MCSection; class raw_ostream;
/// MCSymbol - Instances of this class represent a symbol name in the MC file, /// and MCSymbols are created and uniqued by the MCContext class. MCSymbols /// should only be constructed with valid names for the object file. /// /// If the symbol is defined/emitted into the current translation unit, the /// Section member is set to indicate what section it lives in. Otherwise, if /// it is a reference to an external entity, it has a null section. class MCSymbol { protected: /// The kind of the symbol. If it is any value other than unset then this /// class is actually one of the appropriate subclasses of MCSymbol. enum SymbolKind { SymbolKindUnset, SymbolKindCOFF, SymbolKindELF, SymbolKindGOFF, SymbolKindMachO, SymbolKindWasm, SymbolKindXCOFF, };
/// A symbol can contain an Offset, or Value, or be Common, but never more /// than one of these. enum Contents : uint8_t { SymContentsUnset, SymContentsOffset, SymContentsVariable, SymContentsCommon, SymContentsTargetCommon, // Index stores the section index };
// Special sentinel value for the absolute pseudo fragment. static MCFragment *AbsolutePseudoFragment;
/// If a symbol has a Fragment, the section is implied, so we only need /// one pointer. /// The special AbsolutePseudoFragment value is for absolute symbols. /// If this is a variable symbol, this caches the variable value's fragment. /// FIXME: We might be able to simplify this by having the asm streamer create /// dummy fragments. /// If this is a section, then it gives the symbol is defined in. This is null /// for undefined symbols. /// /// If this is a fragment, then it gives the fragment this symbol's value is /// relative to, if any. mutable MCFragment *Fragment = nullptr;
/// True if this symbol is named. A named symbol will have a pointer to the /// name allocated in the bytes immediately prior to the MCSymbol. unsigned HasName : 1;
/// IsTemporary - True if this is an assembler temporary label, which /// typically does not survive in the .o file's symbol table. Usually /// "Lfoo" or ".foo". unsigned IsTemporary : 1;
/// True if this symbol can be redefined. unsigned IsRedefinable : 1;
/// IsUsed - True if this symbol has been used. mutable unsigned IsUsed : 1;
mutable unsigned IsRegistered : 1;
/// True if this symbol is visible outside this translation unit. Note: ELF /// uses binding instead of this bit. mutable unsigned IsExternal : 1;
/// Mach-O specific: This symbol is private extern. mutable unsigned IsPrivateExtern : 1;
/// This symbol is weak external. mutable unsigned IsWeakExternal : 1;
/// LLVM RTTI discriminator. This is actually a SymbolKind enumerator, but is /// unsigned to avoid sign extension and achieve better bitpacking with MSVC. unsigned Kind : 3;
/// True if we have created a relocation that uses this symbol. mutable unsigned IsUsedInReloc : 1;
/// This is actually a Contents enumerator, but is unsigned to avoid sign /// extension and achieve better bitpacking with MSVC. unsigned SymbolContents : 3;
/// The alignment of the symbol if it is 'common'. /// /// Internally, this is stored as log2(align) + 1. /// We reserve 5 bits to encode this value which allows the following values /// 0b00000 -> unset /// 0b00001 -> 1ULL << 0 = 1 /// 0b00010 -> 1ULL << 1 = 2 /// 0b00011 -> 1ULL << 2 = 4 /// ... /// 0b11111 -> 1ULL << 30 = 1 GiB enum : unsigned { NumCommonAlignmentBits = 5 }; unsigned CommonAlignLog2 : NumCommonAlignmentBits;
/// The Flags field is used by object file implementations to store /// additional per symbol information which is not easily classified. enum : unsigned { NumFlagsBits = 16 }; mutable uint32_t Flags : NumFlagsBits;
/// Index field, for use by the object file implementation. mutable uint32_t Index = 0;
union { /// The offset to apply to the fragment address to form this symbol's value. uint64_t Offset;
/// The size of the symbol, if it is 'common'. uint64_t CommonSize;
/// If non-null, the value for a variable symbol. const MCExpr *Value; };
// MCContext creates and uniques these. friend class MCExpr; friend class MCContext;
/// The name for a symbol. /// MCSymbol contains a uint64_t so is probably aligned to 8. On a 32-bit /// system, the name is a pointer so isn't going to satisfy the 8 byte /// alignment of uint64_t. Account for that here. using NameEntryStorageTy = union { const MCSymbolTableEntry *NameEntry; uint64_t AlignmentPadding; };
MCSymbol(SymbolKind Kind, const MCSymbolTableEntry *Name, bool isTemporary) : IsTemporary(isTemporary), IsRedefinable(false), IsUsed(false), IsRegistered(false), IsExternal(false), IsPrivateExtern(false), IsWeakExternal(false), Kind(Kind), IsUsedInReloc(false), SymbolContents(SymContentsUnset), CommonAlignLog2(0), Flags(0) { Offset = 0; HasName = !!Name; if (Name) getNameEntryPtr() = Name; }
// Provide custom new/delete as we will only allocate space for a name // if we need one. void *operator new(size_t s, const MCSymbolTableEntry *Name, MCContext &Ctx);
private: void operator delete(void *); /// Placement delete - required by std, but never called. void operator delete(void*, unsigned) { llvm_unreachable("Constructor throws?"); } /// Placement delete - required by std, but never called. void operator delete(void*, unsigned, bool) { llvm_unreachable("Constructor throws?"); }
/// Get a reference to the name field. Requires that we have a name const MCSymbolTableEntry *&getNameEntryPtr() { assert(HasName && "Name is required"); NameEntryStorageTy *Name = reinterpret_cast<NameEntryStorageTy *>(this); return (*(Name - 1)).NameEntry; } const MCSymbolTableEntry *&getNameEntryPtr() const { return const_cast<MCSymbol*>(this)->getNameEntryPtr(); }
public: MCSymbol(const MCSymbol &) = delete; MCSymbol &operator=(const MCSymbol &) = delete;
/// getName - Get the symbol name. StringRef getName() const { if (!HasName) return StringRef();
return getNameEntryPtr()->first(); }
bool isRegistered() const { return IsRegistered; } void setIsRegistered(bool Value) const { IsRegistered = Value; }
void setUsedInReloc() const { IsUsedInReloc = true; } bool isUsedInReloc() const { return IsUsedInReloc; }
/// \name Accessors /// @{
/// isTemporary - Check if this is an assembler temporary symbol. bool isTemporary() const { return IsTemporary; }
/// isUsed - Check if this is used. bool isUsed() const { return IsUsed; }
/// Check if this symbol is redefinable. bool isRedefinable() const { return IsRedefinable; } /// Mark this symbol as redefinable. void setRedefinable(bool Value) { IsRedefinable = Value; } /// Prepare this symbol to be redefined. void redefineIfPossible() { if (IsRedefinable) { if (SymbolContents == SymContentsVariable) { Value = nullptr; SymbolContents = SymContentsUnset; } setUndefined(); IsRedefinable = false; } }
/// @} /// \name Associated Sections /// @{
/// isDefined - Check if this symbol is defined (i.e., it has an address). /// /// Defined symbols are either absolute or in some section. bool isDefined() const { return !isUndefined(); }
/// isInSection - Check if this symbol is defined in some section (i.e., it /// is defined but not absolute). bool isInSection() const { return isDefined() && !isAbsolute(); }
/// isUndefined - Check if this symbol undefined (i.e., implicitly defined). bool isUndefined(bool SetUsed = true) const { return getFragment(SetUsed) == nullptr; }
/// isAbsolute - Check if this is an absolute symbol. bool isAbsolute() const { return getFragment() == AbsolutePseudoFragment; }
/// Get the section associated with a defined, non-absolute symbol. MCSection &getSection() const { assert(isInSection() && "Invalid accessor!"); return *getFragment()->getParent(); }
/// Mark the symbol as defined in the fragment \p F. void setFragment(MCFragment *F) const { assert(!isVariable() && "Cannot set fragment of variable"); Fragment = F; }
/// Mark the symbol as undefined. void setUndefined() { Fragment = nullptr; }
bool isELF() const { return Kind == SymbolKindELF; }
bool isCOFF() const { return Kind == SymbolKindCOFF; }
bool isGOFF() const { return Kind == SymbolKindGOFF; }
bool isMachO() const { return Kind == SymbolKindMachO; }
bool isWasm() const { return Kind == SymbolKindWasm; }
bool isXCOFF() const { return Kind == SymbolKindXCOFF; }
/// @} /// \name Variable Symbols /// @{
/// isVariable - Check if this is a variable symbol. bool isVariable() const { return SymbolContents == SymContentsVariable; }
/// getVariableValue - Get the value for variable symbols. const MCExpr *getVariableValue(bool SetUsed = true) const { assert(isVariable() && "Invalid accessor!"); IsUsed |= SetUsed; return Value; }
void setVariableValue(const MCExpr *Value);
/// @}
/// Get the (implementation defined) index. uint32_t getIndex() const { return Index; }
/// Set the (implementation defined) index. void setIndex(uint32_t Value) const { Index = Value; }
bool isUnset() const { return SymbolContents == SymContentsUnset; }
uint64_t getOffset() const { assert((SymbolContents == SymContentsUnset || SymbolContents == SymContentsOffset) && "Cannot get offset for a common/variable symbol"); return Offset; } void setOffset(uint64_t Value) { assert((SymbolContents == SymContentsUnset || SymbolContents == SymContentsOffset) && "Cannot set offset for a common/variable symbol"); Offset = Value; SymbolContents = SymContentsOffset; }
/// Return the size of a 'common' symbol. uint64_t getCommonSize() const { assert(isCommon() && "Not a 'common' symbol!"); return CommonSize; }
/// Mark this symbol as being 'common'. /// /// \param Size - The size of the symbol. /// \param Alignment - The alignment of the symbol. /// \param Target - Is the symbol a target-specific common-like symbol. void setCommon(uint64_t Size, Align Alignment, bool Target = false) { assert(getOffset() == 0); CommonSize = Size; SymbolContents = Target ? SymContentsTargetCommon : SymContentsCommon;
unsigned Log2Align = encode(Alignment); assert(Log2Align < (1U << NumCommonAlignmentBits) && "Out of range alignment"); CommonAlignLog2 = Log2Align; }
/// Return the alignment of a 'common' symbol. MaybeAlign getCommonAlignment() const { assert(isCommon() && "Not a 'common' symbol!"); return decodeMaybeAlign(CommonAlignLog2); }
/// Declare this symbol as being 'common'. /// /// \param Size - The size of the symbol. /// \param Alignment - The alignment of the symbol. /// \param Target - Is the symbol a target-specific common-like symbol. /// \return True if symbol was already declared as a different type bool declareCommon(uint64_t Size, Align Alignment, bool Target = false) { assert(isCommon() || getOffset() == 0); if(isCommon()) { if (CommonSize != Size || getCommonAlignment() != Alignment || isTargetCommon() != Target) return true; } else setCommon(Size, Alignment, Target); return false; }
/// Is this a 'common' symbol. bool isCommon() const { return SymbolContents == SymContentsCommon || SymbolContents == SymContentsTargetCommon; }
/// Is this a target-specific common-like symbol. bool isTargetCommon() const { return SymbolContents == SymContentsTargetCommon; }
MCFragment *getFragment(bool SetUsed = true) const { if (Fragment || !isVariable() || isWeakExternal()) return Fragment; // If the symbol is a non-weak alias, get information about // the aliasee. (Don't try to resolve weak aliases.) Fragment = getVariableValue(SetUsed)->findAssociatedFragment(); return Fragment; }
// For ELF, use MCSymbolELF::setBinding instead. bool isExternal() const { return IsExternal; } void setExternal(bool Value) const { IsExternal = Value; }
// COFF-specific bool isWeakExternal() const { return IsWeakExternal; }
/// print - Print the value to the stream \p OS. void print(raw_ostream &OS, const MCAsmInfo *MAI) const;
/// dump - Print the value to stderr. void dump() const;
protected: /// Get the (implementation defined) symbol flags. uint32_t getFlags() const { return Flags; }
/// Set the (implementation defined) symbol flags. void setFlags(uint32_t Value) const { assert(Value < (1U << NumFlagsBits) && "Out of range flags"); Flags = Value; }
/// Modify the flags via a mask void modifyFlags(uint32_t Value, uint32_t Mask) const { assert(Value < (1U << NumFlagsBits) && "Out of range flags"); Flags = (Flags & ~Mask) | Value; } };
inline raw_ostream &operator<<(raw_ostream &OS, const MCSymbol &Sym) { Sym.print(OS, nullptr); return OS; }
} // end namespace llvm
#endif // LLVM_MC_MCSYMBOL_H
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