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//===- llvm/MC/MCObjectWriter.h - Object File Writer Interface --*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===//
#ifndef LLVM_MC_MCOBJECTWRITER_H #define LLVM_MC_MCOBJECTWRITER_H
#include "llvm/MC/MCSymbol.h" #include "llvm/TargetParser/Triple.h" #include <cstdint>
namespace llvm {
class MCAssembler; class MCFixup; class MCFragment; class MCSymbol; class MCSymbolRefExpr; class MCValue;
/// Defines the object file and target independent interfaces used by the /// assembler backend to write native file format object files. /// /// The object writer contains a few callbacks used by the assembler to allow /// the object writer to modify the assembler data structures at appropriate /// points. Once assembly is complete, the object writer is given the /// MCAssembler instance, which contains all the symbol and section data which /// should be emitted as part of writeObject(). class MCObjectWriter { protected: /// List of declared file names SmallVector<std::pair<std::string, size_t>, 0> FileNames; // XCOFF specific: Optional compiler version. std::string CompilerVersion; std::vector<const MCSymbol *> AddrsigSyms; bool EmitAddrsigSection = false; bool SubsectionsViaSymbols = false;
struct CGProfileEntry { const MCSymbolRefExpr *From; const MCSymbolRefExpr *To; uint64_t Count; }; SmallVector<CGProfileEntry, 0> CGProfile;
MCObjectWriter() = default;
public: MCObjectWriter(const MCObjectWriter &) = delete; MCObjectWriter &operator=(const MCObjectWriter &) = delete; virtual ~MCObjectWriter();
/// lifetime management virtual void reset();
/// \name High-Level API /// @{
/// Perform any late binding of symbols (for example, to assign symbol /// indices for use when generating relocations). /// /// This routine is called by the assembler after layout and relaxation is /// complete. virtual void executePostLayoutBinding(MCAssembler &Asm) {}
/// Record a relocation entry. /// /// This routine is called by the assembler after layout and relaxation, and /// post layout binding. The implementation is responsible for storing /// information about the relocation so that it can be emitted during /// writeObject(). virtual void recordRelocation(MCAssembler &Asm, const MCFragment *Fragment, const MCFixup &Fixup, MCValue Target, uint64_t &FixedValue) = 0;
/// Check whether the difference (A - B) between two symbol references is /// fully resolved. /// /// Clients are not required to answer precisely and may conservatively return /// false, even when a difference is fully resolved. bool isSymbolRefDifferenceFullyResolved(const MCAssembler &Asm, const MCSymbolRefExpr *A, const MCSymbolRefExpr *B, bool InSet) const;
virtual bool isSymbolRefDifferenceFullyResolvedImpl(const MCAssembler &Asm, const MCSymbol &SymA, const MCFragment &FB, bool InSet, bool IsPCRel) const;
MutableArrayRef<std::pair<std::string, size_t>> getFileNames() { return FileNames; } void addFileName(MCAssembler &Asm, StringRef FileName); void setCompilerVersion(StringRef CompilerVers) { CompilerVersion = CompilerVers; }
/// Tell the object writer to emit an address-significance table during /// writeObject(). If this function is not called, all symbols are treated as /// address-significant. void emitAddrsigSection() { EmitAddrsigSection = true; }
bool getEmitAddrsigSection() { return EmitAddrsigSection; }
/// Record the given symbol in the address-significance table to be written /// diring writeObject(). void addAddrsigSymbol(const MCSymbol *Sym) { AddrsigSyms.push_back(Sym); }
std::vector<const MCSymbol *> &getAddrsigSyms() { return AddrsigSyms; } SmallVector<CGProfileEntry, 0> &getCGProfile() { return CGProfile; }
// Mach-O specific: Whether .subsections_via_symbols is enabled. bool getSubsectionsViaSymbols() const { return SubsectionsViaSymbols; } void setSubsectionsViaSymbols(bool Value) { SubsectionsViaSymbols = Value; }
/// Write the object file and returns the number of bytes written. /// /// This routine is called by the assembler after layout and relaxation is /// complete, fixups have been evaluated and applied, and relocations /// generated. virtual uint64_t writeObject(MCAssembler &Asm) = 0;
/// @} };
/// Base class for classes that define behaviour that is specific to both the /// target and the object format. class MCObjectTargetWriter { public: virtual ~MCObjectTargetWriter() = default; virtual Triple::ObjectFormatType getFormat() const = 0; };
} // end namespace llvm
#endif // LLVM_MC_MCOBJECTWRITER_H
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