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//===- MCAssembler.h - Object File Generation -------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===//
#ifndef LLVM_MC_MCASSEMBLER_H #define LLVM_MC_MCASSEMBLER_H
#include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/StringRef.h" #include "llvm/ADT/iterator.h" #include "llvm/ADT/iterator_range.h" #include "llvm/MC/MCDwarf.h" #include "llvm/MC/MCSymbol.h" #include "llvm/Support/SMLoc.h" #include <algorithm> #include <cassert> #include <cstddef> #include <cstdint> #include <memory> #include <string> #include <tuple> #include <utility> #include <vector>
namespace llvm {
class MCBoundaryAlignFragment; class MCCVDefRangeFragment; class MCCVInlineLineTableFragment; class MCDwarfCallFrameFragment; class MCDwarfLineAddrFragment; class MCEncodedFragment; class MCFixup; class MCLEBFragment; class MCPseudoProbeAddrFragment; class MCRelaxableFragment; class MCSymbolRefExpr; class raw_ostream; class MCAsmBackend; class MCContext; class MCCodeEmitter; class MCFragment; class MCObjectWriter; class MCSection; class MCValue;
class MCAssembler { public: friend class MCObjectWriter; using SectionListType = SmallVector<MCSection *, 0>; using const_iterator = pointee_iterator<SectionListType::const_iterator>;
private: MCContext &Context;
std::unique_ptr<MCAsmBackend> Backend; std::unique_ptr<MCCodeEmitter> Emitter; std::unique_ptr<MCObjectWriter> Writer;
bool HasLayout = false; bool RelaxAll = false;
SectionListType Sections;
SmallVector<const MCSymbol *, 0> Symbols;
MCDwarfLineTableParams LTParams;
/// The set of function symbols for which a .thumb_func directive has /// been seen. // // FIXME: We really would like this in target specific code rather than // here. Maybe when the relocation stuff moves to target specific, // this can go with it? The streamer would need some target specific // refactoring too. mutable SmallPtrSet<const MCSymbol *, 32> ThumbFuncs;
/// The bundle alignment size currently set in the assembler. /// /// By default it's 0, which means bundling is disabled. unsigned BundleAlignSize = 0;
/// Evaluate a fixup to a relocatable expression and the value which should be /// placed into the fixup. /// /// \param Fixup The fixup to evaluate. /// \param DF The fragment the fixup is inside. /// \param Target [out] On return, the relocatable expression the fixup /// evaluates to. /// \param Value [out] On return, the value of the fixup as currently laid /// out. /// \param WasForced [out] On return, the value in the fixup is set to the /// correct value if WasForced is true, even if evaluateFixup returns false. /// \return Whether the fixup value was fully resolved. This is true if the /// \p Value result is fixed, otherwise the value may change due to /// relocation. bool evaluateFixup(const MCFixup &Fixup, const MCFragment *DF, MCValue &Target, const MCSubtargetInfo *STI, uint64_t &Value, bool &WasForced) const;
/// Check whether a fixup can be satisfied, or whether it needs to be relaxed /// (increased in size, in order to hold its value correctly). bool fixupNeedsRelaxation(const MCFixup &Fixup, const MCRelaxableFragment *DF) const;
/// Check whether the given fragment needs relaxation. bool fragmentNeedsRelaxation(const MCRelaxableFragment *IF) const;
/// Perform one layout iteration and return true if any offsets /// were adjusted. bool layoutOnce();
/// Perform relaxation on a single fragment - returns true if the fragment /// changes as a result of relaxation. bool relaxFragment(MCFragment &F); bool relaxInstruction(MCRelaxableFragment &IF); bool relaxLEB(MCLEBFragment &IF); bool relaxBoundaryAlign(MCBoundaryAlignFragment &BF); bool relaxDwarfLineAddr(MCDwarfLineAddrFragment &DF); bool relaxDwarfCallFrameFragment(MCDwarfCallFrameFragment &DF); bool relaxCVInlineLineTable(MCCVInlineLineTableFragment &DF); bool relaxCVDefRange(MCCVDefRangeFragment &DF); bool relaxPseudoProbeAddr(MCPseudoProbeAddrFragment &DF);
std::tuple<MCValue, uint64_t, bool> handleFixup(MCFragment &F, const MCFixup &Fixup, const MCSubtargetInfo *STI);
public: /// Construct a new assembler instance. // // FIXME: How are we going to parameterize this? Two obvious options are stay // concrete and require clients to pass in a target like object. The other // option is to make this abstract, and have targets provide concrete // implementations as we do with AsmParser. MCAssembler(MCContext &Context, std::unique_ptr<MCAsmBackend> Backend, std::unique_ptr<MCCodeEmitter> Emitter, std::unique_ptr<MCObjectWriter> Writer); MCAssembler(const MCAssembler &) = delete; MCAssembler &operator=(const MCAssembler &) = delete;
/// Compute the effective fragment size. uint64_t computeFragmentSize(const MCFragment &F) const;
void layoutBundle(MCFragment *Prev, MCFragment *F) const; void ensureValid(MCSection &Sec) const;
// Get the offset of the given fragment inside its containing section. uint64_t getFragmentOffset(const MCFragment &F) const;
uint64_t getSectionAddressSize(const MCSection &Sec) const; uint64_t getSectionFileSize(const MCSection &Sec) const;
// Get the offset of the given symbol, as computed in the current // layout. // \return True on success. bool getSymbolOffset(const MCSymbol &S, uint64_t &Val) const;
// Variant that reports a fatal error if the offset is not computable. uint64_t getSymbolOffset(const MCSymbol &S) const;
// If this symbol is equivalent to A + Constant, return A. const MCSymbol *getBaseSymbol(const MCSymbol &Symbol) const;
/// Emit the section contents to \p OS. void writeSectionData(raw_ostream &OS, const MCSection *Section) const;
/// Check whether a given symbol has been flagged with .thumb_func. bool isThumbFunc(const MCSymbol *Func) const;
/// Flag a function symbol as the target of a .thumb_func directive. void setIsThumbFunc(const MCSymbol *Func) { ThumbFuncs.insert(Func); }
/// Reuse an assembler instance /// void reset();
MCContext &getContext() const { return Context; }
MCAsmBackend *getBackendPtr() const { return Backend.get(); }
MCCodeEmitter *getEmitterPtr() const { return Emitter.get(); }
MCAsmBackend &getBackend() const { return *Backend; }
MCCodeEmitter &getEmitter() const { return *Emitter; }
MCObjectWriter &getWriter() const { return *Writer; }
MCDwarfLineTableParams getDWARFLinetableParams() const { return LTParams; }
/// Finish - Do final processing and write the object to the output stream. /// \p Writer is used for custom object writer (as the MCJIT does), /// if not specified it is automatically created from backend. void Finish();
// Layout all section and prepare them for emission. void layout();
bool hasLayout() const { return HasLayout; } bool getRelaxAll() const { return RelaxAll; } void setRelaxAll(bool Value) { RelaxAll = Value; }
bool isBundlingEnabled() const { return BundleAlignSize != 0; }
unsigned getBundleAlignSize() const { return BundleAlignSize; }
void setBundleAlignSize(unsigned Size) { assert((Size == 0 || !(Size & (Size - 1))) && "Expect a power-of-two bundle align size"); BundleAlignSize = Size; }
const_iterator begin() const { return Sections.begin(); } const_iterator end() const { return Sections.end(); }
iterator_range<pointee_iterator< typename SmallVector<const MCSymbol *, 0>::const_iterator>> symbols() const { return make_pointee_range(Symbols); }
bool registerSection(MCSection &Section); bool registerSymbol(const MCSymbol &Symbol);
/// Write the necessary bundle padding to \p OS. /// Expects a fragment \p F containing instructions and its size \p FSize. void writeFragmentPadding(raw_ostream &OS, const MCEncodedFragment &F, uint64_t FSize) const;
void dump() const; };
} // end namespace llvm
#endif // LLVM_MC_MCASSEMBLER_H
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