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//===--- Random.h - Utilities for random sampling -------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // Utilities for random sampling. // //===----------------------------------------------------------------------===//
#ifndef LLVM_FUZZMUTATE_RANDOM_H #define LLVM_FUZZMUTATE_RANDOM_H
#include "llvm/Support/raw_ostream.h" #include <random> namespace llvm {
/// Return a uniformly distributed random value between \c Min and \c Max template <typename T, typename GenT> T uniform(GenT &Gen, T Min, T Max) { return std::uniform_int_distribution<T>(Min, Max)(Gen); }
/// Return a uniformly distributed random value of type \c T template <typename T, typename GenT> T uniform(GenT &Gen) { return uniform<T>(Gen, std::numeric_limits<T>::min(), std::numeric_limits<T>::max()); }
/// Randomly selects an item by sampling into a set with an unknown number of /// elements, which may each be weighted to be more likely choices. template <typename T, typename GenT> class ReservoirSampler { GenT &RandGen; std::remove_const_t<T> Selection = {}; uint64_t TotalWeight = 0;
public: ReservoirSampler(GenT &RandGen) : RandGen(RandGen) {}
uint64_t totalWeight() const { return TotalWeight; } bool isEmpty() const { return TotalWeight == 0; }
const T &getSelection() const { assert(!isEmpty() && "Nothing selected"); return Selection; }
explicit operator bool() const { return !isEmpty(); } const T &operator*() const { return getSelection(); }
/// Sample each item in \c Items with unit weight template <typename RangeT> ReservoirSampler &sample(RangeT &&Items) { for (auto &I : Items) sample(I, 1); return *this; }
/// Sample a single item with the given weight. ReservoirSampler &sample(const T &Item, uint64_t Weight) { if (!Weight) // If the weight is zero, do nothing. return *this; TotalWeight += Weight; // Consider switching from the current element to this one. if (uniform<uint64_t>(RandGen, 1, TotalWeight) <= Weight) Selection = Item; return *this; } };
template <typename GenT, typename RangeT, typename ElT = std::remove_reference_t< decltype(*std::begin(std::declval<RangeT>()))>> ReservoirSampler<ElT, GenT> makeSampler(GenT &RandGen, RangeT &&Items) { ReservoirSampler<ElT, GenT> RS(RandGen); RS.sample(Items); return RS; }
template <typename GenT, typename T> ReservoirSampler<T, GenT> makeSampler(GenT &RandGen, const T &Item, uint64_t Weight) { ReservoirSampler<T, GenT> RS(RandGen); RS.sample(Item, Weight); return RS; }
template <typename T, typename GenT> ReservoirSampler<T, GenT> makeSampler(GenT &RandGen) { return ReservoirSampler<T, GenT>(RandGen); }
} // namespace llvm
#endif // LLVM_FUZZMUTATE_RANDOM_H
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