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//===- llvm/CodeGen/VirtRegMap.h - Virtual Register Map ---------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file implements a virtual register map. This maps virtual registers to // physical registers and virtual registers to stack slots. It is created and // updated by a register allocator and then used by a machine code rewriter that // adds spill code and rewrites virtual into physical register references. // //===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_VIRTREGMAP_H #define LLVM_CODEGEN_VIRTREGMAP_H
#include "llvm/ADT/IndexedMap.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/TargetRegisterInfo.h" #include "llvm/CodeGen/TileShapeInfo.h" #include "llvm/Pass.h" #include <cassert>
namespace llvm {
class MachineFunction; class MachineRegisterInfo; class raw_ostream; class TargetInstrInfo;
class VirtRegMap : public MachineFunctionPass { public: enum { NO_PHYS_REG = 0, NO_STACK_SLOT = (1L << 30)-1, MAX_STACK_SLOT = (1L << 18)-1 };
private: MachineRegisterInfo *MRI = nullptr; const TargetInstrInfo *TII = nullptr; const TargetRegisterInfo *TRI = nullptr; MachineFunction *MF = nullptr;
/// Virt2PhysMap - This is a virtual to physical register /// mapping. Each virtual register is required to have an entry in /// it; even spilled virtual registers (the register mapped to a /// spilled register is the temporary used to load it from the /// stack). IndexedMap<Register, VirtReg2IndexFunctor> Virt2PhysMap;
/// Virt2StackSlotMap - This is virtual register to stack slot /// mapping. Each spilled virtual register has an entry in it /// which corresponds to the stack slot this register is spilled /// at. IndexedMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
/// Virt2SplitMap - This is virtual register to splitted virtual register /// mapping. IndexedMap<unsigned, VirtReg2IndexFunctor> Virt2SplitMap;
/// Virt2ShapeMap - For X86 AMX register whose register is bound shape /// information. DenseMap<unsigned, ShapeT> Virt2ShapeMap;
/// createSpillSlot - Allocate a spill slot for RC from MFI. unsigned createSpillSlot(const TargetRegisterClass *RC);
public: static char ID;
VirtRegMap() : MachineFunctionPass(ID), Virt2PhysMap(NO_PHYS_REG), Virt2StackSlotMap(NO_STACK_SLOT), Virt2SplitMap(0) {} VirtRegMap(const VirtRegMap &) = delete; VirtRegMap &operator=(const VirtRegMap &) = delete;
bool runOnMachineFunction(MachineFunction &MF) override;
void getAnalysisUsage(AnalysisUsage &AU) const override { AU.setPreservesAll(); MachineFunctionPass::getAnalysisUsage(AU); }
MachineFunction &getMachineFunction() const { assert(MF && "getMachineFunction called before runOnMachineFunction"); return *MF; }
MachineRegisterInfo &getRegInfo() const { return *MRI; } const TargetRegisterInfo &getTargetRegInfo() const { return *TRI; }
void grow();
/// returns true if the specified virtual register is /// mapped to a physical register bool hasPhys(Register virtReg) const { return getPhys(virtReg) != NO_PHYS_REG; }
/// returns the physical register mapped to the specified /// virtual register MCRegister getPhys(Register virtReg) const { assert(virtReg.isVirtual()); return MCRegister::from(Virt2PhysMap[virtReg.id()]); }
/// creates a mapping for the specified virtual register to /// the specified physical register void assignVirt2Phys(Register virtReg, MCPhysReg physReg);
bool isShapeMapEmpty() const { return Virt2ShapeMap.empty(); }
bool hasShape(Register virtReg) const { return getShape(virtReg).isValid(); }
ShapeT getShape(Register virtReg) const { assert(virtReg.isVirtual()); return Virt2ShapeMap.lookup(virtReg); }
void assignVirt2Shape(Register virtReg, ShapeT shape) { Virt2ShapeMap[virtReg.id()] = shape; }
/// clears the specified virtual register's, physical /// register mapping void clearVirt(Register virtReg) { assert(virtReg.isVirtual()); assert(Virt2PhysMap[virtReg.id()] != NO_PHYS_REG && "attempt to clear a not assigned virtual register"); Virt2PhysMap[virtReg.id()] = NO_PHYS_REG; }
/// clears all virtual to physical register mappings void clearAllVirt() { Virt2PhysMap.clear(); grow(); }
/// returns true if VirtReg is assigned to its preferred physreg. bool hasPreferredPhys(Register VirtReg) const;
/// returns true if VirtReg has a known preferred register. /// This returns false if VirtReg has a preference that is a virtual /// register that hasn't been assigned yet. bool hasKnownPreference(Register VirtReg) const;
/// records virtReg is a split live interval from SReg. void setIsSplitFromReg(Register virtReg, Register SReg) { Virt2SplitMap[virtReg.id()] = SReg; if (hasShape(SReg)) { Virt2ShapeMap[virtReg.id()] = getShape(SReg); } }
/// returns the live interval virtReg is split from. Register getPreSplitReg(Register virtReg) const { return Virt2SplitMap[virtReg.id()]; }
/// getOriginal - Return the original virtual register that VirtReg descends /// from through splitting. /// A register that was not created by splitting is its own original. /// This operation is idempotent. Register getOriginal(Register VirtReg) const { Register Orig = getPreSplitReg(VirtReg); return Orig ? Orig : VirtReg; }
/// returns true if the specified virtual register is not /// mapped to a stack slot or rematerialized. bool isAssignedReg(Register virtReg) const { if (getStackSlot(virtReg) == NO_STACK_SLOT) return true; // Split register can be assigned a physical register as well as a // stack slot or remat id. return (Virt2SplitMap[virtReg.id()] && Virt2PhysMap[virtReg.id()] != NO_PHYS_REG); }
/// returns the stack slot mapped to the specified virtual /// register int getStackSlot(Register virtReg) const { assert(virtReg.isVirtual()); return Virt2StackSlotMap[virtReg.id()]; }
/// create a mapping for the specifed virtual register to /// the next available stack slot int assignVirt2StackSlot(Register virtReg);
/// create a mapping for the specified virtual register to /// the specified stack slot void assignVirt2StackSlot(Register virtReg, int SS);
void print(raw_ostream &OS, const Module* M = nullptr) const override; void dump() const; };
inline raw_ostream &operator<<(raw_ostream &OS, const VirtRegMap &VRM) { VRM.print(OS); return OS; }
} // end llvm namespace
#endif // LLVM_CODEGEN_VIRTREGMAP_H
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