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//===- llvm/ADT/PointerUnion.h - Discriminated Union of 2 Ptrs --*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// /// /// \file /// This file defines the PointerUnion class, which is a discriminated union of /// pointer types. /// //===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_POINTERUNION_H #define LLVM_ADT_POINTERUNION_H
#include "llvm/ADT/DenseMapInfo.h" #include "llvm/ADT/PointerIntPair.h" #include "llvm/ADT/STLExtras.h" #include "llvm/Support/Casting.h" #include "llvm/Support/PointerLikeTypeTraits.h" #include <algorithm> #include <cassert> #include <cstddef> #include <cstdint>
namespace llvm {
namespace pointer_union_detail { /// Determine the number of bits required to store integers with values < n. /// This is ceil(log2(n)). constexpr int bitsRequired(unsigned n) { return n > 1 ? 1 + bitsRequired((n + 1) / 2) : 0; }
template <typename... Ts> constexpr int lowBitsAvailable() { return std::min<int>({PointerLikeTypeTraits<Ts>::NumLowBitsAvailable...}); }
/// Find the first type in a list of types. template <typename T, typename...> struct GetFirstType { using type = T; };
/// Provide PointerLikeTypeTraits for void* that is used by PointerUnion /// for the template arguments. template <typename ...PTs> class PointerUnionUIntTraits { public: static inline void *getAsVoidPointer(void *P) { return P; } static inline void *getFromVoidPointer(void *P) { return P; } static constexpr int NumLowBitsAvailable = lowBitsAvailable<PTs...>(); };
template <typename Derived, typename ValTy, int I, typename ...Types> class PointerUnionMembers;
template <typename Derived, typename ValTy, int I> class PointerUnionMembers<Derived, ValTy, I> { protected: ValTy Val; PointerUnionMembers() = default; PointerUnionMembers(ValTy Val) : Val(Val) {}
friend struct PointerLikeTypeTraits<Derived>; };
template <typename Derived, typename ValTy, int I, typename Type, typename ...Types> class PointerUnionMembers<Derived, ValTy, I, Type, Types...> : public PointerUnionMembers<Derived, ValTy, I + 1, Types...> { using Base = PointerUnionMembers<Derived, ValTy, I + 1, Types...>; public: using Base::Base; PointerUnionMembers() = default; PointerUnionMembers(Type V) : Base(ValTy(const_cast<void *>( PointerLikeTypeTraits<Type>::getAsVoidPointer(V)), I)) {}
using Base::operator=; Derived &operator=(Type V) { this->Val = ValTy( const_cast<void *>(PointerLikeTypeTraits<Type>::getAsVoidPointer(V)), I); return static_cast<Derived &>(*this); }; }; }
// This is a forward declaration of CastInfoPointerUnionImpl // Refer to its definition below for further details template <typename... PTs> struct CastInfoPointerUnionImpl; /// A discriminated union of two or more pointer types, with the discriminator /// in the low bit of the pointer. /// /// This implementation is extremely efficient in space due to leveraging the /// low bits of the pointer, while exposing a natural and type-safe API. /// /// Common use patterns would be something like this: /// PointerUnion<int*, float*> P; /// P = (int*)0; /// printf("%d %d", P.is<int*>(), P.is<float*>()); // prints "1 0" /// X = P.get<int*>(); // ok. /// Y = P.get<float*>(); // runtime assertion failure. /// Z = P.get<double*>(); // compile time failure. /// P = (float*)0; /// Y = P.get<float*>(); // ok. /// X = P.get<int*>(); // runtime assertion failure. /// PointerUnion<int*, int*> Q; // compile time failure. template <typename... PTs> class PointerUnion : public pointer_union_detail::PointerUnionMembers< PointerUnion<PTs...>, PointerIntPair< void *, pointer_union_detail::bitsRequired(sizeof...(PTs)), int, pointer_union_detail::PointerUnionUIntTraits<PTs...>>, 0, PTs...> { static_assert(TypesAreDistinct<PTs...>::value, "PointerUnion alternative types cannot be repeated"); // The first type is special because we want to directly cast a pointer to a // default-initialized union to a pointer to the first type. But we don't // want PointerUnion to be a 'template <typename First, typename ...Rest>' // because it's much more convenient to have a name for the whole pack. So // split off the first type here. using First = TypeAtIndex<0, PTs...>; using Base = typename PointerUnion::PointerUnionMembers;
/// This is needed to give the CastInfo implementation below access /// to protected members. /// Refer to its definition for further details. friend struct CastInfoPointerUnionImpl<PTs...>;
public: PointerUnion() = default;
PointerUnion(std::nullptr_t) : PointerUnion() {} using Base::Base;
/// Test if the pointer held in the union is null, regardless of /// which type it is. bool isNull() const { return !this->Val.getPointer(); }
explicit operator bool() const { return !isNull(); }
// FIXME: Replace the uses of is(), get() and dyn_cast() with // isa<T>, cast<T> and the llvm::dyn_cast<T>
/// Test if the Union currently holds the type matching T. template <typename T> inline bool is() const { return isa<T>(*this); }
/// Returns the value of the specified pointer type. /// /// If the specified pointer type is incorrect, assert. template <typename T> inline T get() const { assert(isa<T>(*this) && "Invalid accessor called"); return cast<T>(*this); }
/// Returns the current pointer if it is of the specified pointer type, /// otherwise returns null. template <typename T> inline T dyn_cast() const { return llvm::dyn_cast_if_present<T>(*this); }
/// If the union is set to the first pointer type get an address pointing to /// it. First const *getAddrOfPtr1() const { return const_cast<PointerUnion *>(this)->getAddrOfPtr1(); }
/// If the union is set to the first pointer type get an address pointing to /// it. First *getAddrOfPtr1() { assert(isa<First>(*this) && "Val is not the first pointer"); assert( PointerLikeTypeTraits<First>::getAsVoidPointer(cast<First>(*this)) == this->Val.getPointer() && "Can't get the address because PointerLikeTypeTraits changes the ptr"); return const_cast<First *>( reinterpret_cast<const First *>(this->Val.getAddrOfPointer())); }
/// Assignment from nullptr which just clears the union. const PointerUnion &operator=(std::nullptr_t) { this->Val.initWithPointer(nullptr); return *this; }
/// Assignment from elements of the union. using Base::operator=;
void *getOpaqueValue() const { return this->Val.getOpaqueValue(); } static inline PointerUnion getFromOpaqueValue(void *VP) { PointerUnion V; V.Val = decltype(V.Val)::getFromOpaqueValue(VP); return V; } };
template <typename ...PTs> bool operator==(PointerUnion<PTs...> lhs, PointerUnion<PTs...> rhs) { return lhs.getOpaqueValue() == rhs.getOpaqueValue(); }
template <typename ...PTs> bool operator!=(PointerUnion<PTs...> lhs, PointerUnion<PTs...> rhs) { return lhs.getOpaqueValue() != rhs.getOpaqueValue(); }
template <typename ...PTs> bool operator<(PointerUnion<PTs...> lhs, PointerUnion<PTs...> rhs) { return lhs.getOpaqueValue() < rhs.getOpaqueValue(); }
/// We can't (at least, at this moment with C++14) declare CastInfo /// as a friend of PointerUnion like this: /// ``` /// template<typename To> /// friend struct CastInfo<To, PointerUnion<PTs...>>; /// ``` /// The compiler complains 'Partial specialization cannot be declared as a /// friend'. /// So we define this struct to be a bridge between CastInfo and /// PointerUnion. template <typename... PTs> struct CastInfoPointerUnionImpl { using From = PointerUnion<PTs...>;
template <typename To> static inline bool isPossible(From &F) { return F.Val.getInt() == FirstIndexOfType<To, PTs...>::value; }
template <typename To> static To doCast(From &F) { assert(isPossible<To>(F) && "cast to an incompatible type!"); return PointerLikeTypeTraits<To>::getFromVoidPointer(F.Val.getPointer()); } };
// Specialization of CastInfo for PointerUnion template <typename To, typename... PTs> struct CastInfo<To, PointerUnion<PTs...>> : public DefaultDoCastIfPossible<To, PointerUnion<PTs...>, CastInfo<To, PointerUnion<PTs...>>> { using From = PointerUnion<PTs...>; using Impl = CastInfoPointerUnionImpl<PTs...>;
static inline bool isPossible(From &f) { return Impl::template isPossible<To>(f); }
static To doCast(From &f) { return Impl::template doCast<To>(f); }
static inline To castFailed() { return To(); } };
template <typename To, typename... PTs> struct CastInfo<To, const PointerUnion<PTs...>> : public ConstStrippingForwardingCast<To, const PointerUnion<PTs...>, CastInfo<To, PointerUnion<PTs...>>> { };
// Teach SmallPtrSet that PointerUnion is "basically a pointer", that has // # low bits available = min(PT1bits,PT2bits)-1. template <typename ...PTs> struct PointerLikeTypeTraits<PointerUnion<PTs...>> { static inline void *getAsVoidPointer(const PointerUnion<PTs...> &P) { return P.getOpaqueValue(); }
static inline PointerUnion<PTs...> getFromVoidPointer(void *P) { return PointerUnion<PTs...>::getFromOpaqueValue(P); }
// The number of bits available are the min of the pointer types minus the // bits needed for the discriminator. static constexpr int NumLowBitsAvailable = PointerLikeTypeTraits<decltype( PointerUnion<PTs...>::Val)>::NumLowBitsAvailable; };
// Teach DenseMap how to use PointerUnions as keys. template <typename ...PTs> struct DenseMapInfo<PointerUnion<PTs...>> { using Union = PointerUnion<PTs...>; using FirstInfo = DenseMapInfo<typename pointer_union_detail::GetFirstType<PTs...>::type>;
static inline Union getEmptyKey() { return Union(FirstInfo::getEmptyKey()); }
static inline Union getTombstoneKey() { return Union(FirstInfo::getTombstoneKey()); }
static unsigned getHashValue(const Union &UnionVal) { intptr_t key = (intptr_t)UnionVal.getOpaqueValue(); return DenseMapInfo<intptr_t>::getHashValue(key); }
static bool isEqual(const Union &LHS, const Union &RHS) { return LHS == RHS; } };
} // end namespace llvm
#endif // LLVM_ADT_POINTERUNION_H
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