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//===- llvm/ADT/DirectedGraph.h - Directed Graph ----------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// /// /// \file /// This file defines the interface and a base class implementation for a /// directed graph. /// //===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_DIRECTEDGRAPH_H #define LLVM_ADT_DIRECTEDGRAPH_H
#include "llvm/ADT/GraphTraits.h" #include "llvm/ADT/SetVector.h" #include "llvm/ADT/SmallVector.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h"
namespace llvm {
/// Represent an edge in the directed graph. /// The edge contains the target node it connects to. template <class NodeType, class EdgeType> class DGEdge { public: DGEdge() = delete; /// Create an edge pointing to the given node \p N. explicit DGEdge(NodeType &N) : TargetNode(N) {} explicit DGEdge(const DGEdge<NodeType, EdgeType> &E) : TargetNode(E.TargetNode) {} DGEdge<NodeType, EdgeType> &operator=(const DGEdge<NodeType, EdgeType> &E) { TargetNode = E.TargetNode; return *this; }
/// Static polymorphism: delegate implementation (via isEqualTo) to the /// derived class. bool operator==(const DGEdge &E) const { return getDerived().isEqualTo(E.getDerived()); } bool operator!=(const DGEdge &E) const { return !operator==(E); }
/// Retrieve the target node this edge connects to. const NodeType &getTargetNode() const { return TargetNode; } NodeType &getTargetNode() { return const_cast<NodeType &>( static_cast<const DGEdge<NodeType, EdgeType> &>(*this).getTargetNode()); }
/// Set the target node this edge connects to. void setTargetNode(const NodeType &N) { TargetNode = N; }
protected: // As the default implementation use address comparison for equality. bool isEqualTo(const EdgeType &E) const { return this == &E; }
// Cast the 'this' pointer to the derived type and return a reference. EdgeType &getDerived() { return *static_cast<EdgeType *>(this); } const EdgeType &getDerived() const { return *static_cast<const EdgeType *>(this); }
// The target node this edge connects to. NodeType &TargetNode; };
/// Represent a node in the directed graph. /// The node has a (possibly empty) list of outgoing edges. template <class NodeType, class EdgeType> class DGNode { public: using EdgeListTy = SetVector<EdgeType *>; using iterator = typename EdgeListTy::iterator; using const_iterator = typename EdgeListTy::const_iterator;
/// Create a node with a single outgoing edge \p E. explicit DGNode(EdgeType &E) : Edges() { Edges.insert(&E); } DGNode() = default;
explicit DGNode(const DGNode<NodeType, EdgeType> &N) : Edges(N.Edges) {} DGNode(DGNode<NodeType, EdgeType> &&N) : Edges(std::move(N.Edges)) {}
DGNode<NodeType, EdgeType> &operator=(const DGNode<NodeType, EdgeType> &N) { Edges = N.Edges; return *this; } DGNode<NodeType, EdgeType> &operator=(const DGNode<NodeType, EdgeType> &&N) { Edges = std::move(N.Edges); return *this; }
/// Static polymorphism: delegate implementation (via isEqualTo) to the /// derived class. friend bool operator==(const NodeType &M, const NodeType &N) { return M.isEqualTo(N); } friend bool operator!=(const NodeType &M, const NodeType &N) { return !(M == N); }
const_iterator begin() const { return Edges.begin(); } const_iterator end() const { return Edges.end(); } iterator begin() { return Edges.begin(); } iterator end() { return Edges.end(); } const EdgeType &front() const { return *Edges.front(); } EdgeType &front() { return *Edges.front(); } const EdgeType &back() const { return *Edges.back(); } EdgeType &back() { return *Edges.back(); }
/// Collect in \p EL, all the edges from this node to \p N. /// Return true if at least one edge was found, and false otherwise. /// Note that this implementation allows more than one edge to connect /// a given pair of nodes. bool findEdgesTo(const NodeType &N, SmallVectorImpl<EdgeType *> &EL) const { assert(EL.empty() && "Expected the list of edges to be empty."); for (auto *E : Edges) if (E->getTargetNode() == N) EL.push_back(E); return !EL.empty(); }
/// Add the given edge \p E to this node, if it doesn't exist already. Returns /// true if the edge is added and false otherwise. bool addEdge(EdgeType &E) { return Edges.insert(&E); }
/// Remove the given edge \p E from this node, if it exists. void removeEdge(EdgeType &E) { Edges.remove(&E); }
/// Test whether there is an edge that goes from this node to \p N. bool hasEdgeTo(const NodeType &N) const { return (findEdgeTo(N) != Edges.end()); }
/// Retrieve the outgoing edges for the node. const EdgeListTy &getEdges() const { return Edges; } EdgeListTy &getEdges() { return const_cast<EdgeListTy &>( static_cast<const DGNode<NodeType, EdgeType> &>(*this).Edges); }
/// Clear the outgoing edges. void clear() { Edges.clear(); }
protected: // As the default implementation use address comparison for equality. bool isEqualTo(const NodeType &N) const { return this == &N; }
// Cast the 'this' pointer to the derived type and return a reference. NodeType &getDerived() { return *static_cast<NodeType *>(this); } const NodeType &getDerived() const { return *static_cast<const NodeType *>(this); }
/// Find an edge to \p N. If more than one edge exists, this will return /// the first one in the list of edges. const_iterator findEdgeTo(const NodeType &N) const { return llvm::find_if( Edges, [&N](const EdgeType *E) { return E->getTargetNode() == N; }); }
// The list of outgoing edges. EdgeListTy Edges; };
/// Directed graph /// /// The graph is represented by a table of nodes. /// Each node contains a (possibly empty) list of outgoing edges. /// Each edge contains the target node it connects to. template <class NodeType, class EdgeType> class DirectedGraph { protected: using NodeListTy = SmallVector<NodeType *, 10>; using EdgeListTy = SmallVector<EdgeType *, 10>; public: using iterator = typename NodeListTy::iterator; using const_iterator = typename NodeListTy::const_iterator; using DGraphType = DirectedGraph<NodeType, EdgeType>;
DirectedGraph() = default; explicit DirectedGraph(NodeType &N) : Nodes() { addNode(N); } DirectedGraph(const DGraphType &G) : Nodes(G.Nodes) {} DirectedGraph(DGraphType &&RHS) : Nodes(std::move(RHS.Nodes)) {} DGraphType &operator=(const DGraphType &G) { Nodes = G.Nodes; return *this; } DGraphType &operator=(const DGraphType &&G) { Nodes = std::move(G.Nodes); return *this; }
const_iterator begin() const { return Nodes.begin(); } const_iterator end() const { return Nodes.end(); } iterator begin() { return Nodes.begin(); } iterator end() { return Nodes.end(); } const NodeType &front() const { return *Nodes.front(); } NodeType &front() { return *Nodes.front(); } const NodeType &back() const { return *Nodes.back(); } NodeType &back() { return *Nodes.back(); }
size_t size() const { return Nodes.size(); }
/// Find the given node \p N in the table. const_iterator findNode(const NodeType &N) const { return llvm::find_if(Nodes, [&N](const NodeType *Node) { return *Node == N; }); } iterator findNode(const NodeType &N) { return const_cast<iterator>( static_cast<const DGraphType &>(*this).findNode(N)); }
/// Add the given node \p N to the graph if it is not already present. bool addNode(NodeType &N) { if (findNode(N) != Nodes.end()) return false; Nodes.push_back(&N); return true; }
/// Collect in \p EL all edges that are coming into node \p N. Return true /// if at least one edge was found, and false otherwise. bool findIncomingEdgesToNode(const NodeType &N, SmallVectorImpl<EdgeType*> &EL) const { assert(EL.empty() && "Expected the list of edges to be empty."); EdgeListTy TempList; for (auto *Node : Nodes) { if (*Node == N) continue; Node->findEdgesTo(N, TempList); llvm::append_range(EL, TempList); TempList.clear(); } return !EL.empty(); }
/// Remove the given node \p N from the graph. If the node has incoming or /// outgoing edges, they are also removed. Return true if the node was found /// and then removed, and false if the node was not found in the graph to /// begin with. bool removeNode(NodeType &N) { iterator IT = findNode(N); if (IT == Nodes.end()) return false; // Remove incoming edges. EdgeListTy EL; for (auto *Node : Nodes) { if (*Node == N) continue; Node->findEdgesTo(N, EL); for (auto *E : EL) Node->removeEdge(*E); EL.clear(); } N.clear(); Nodes.erase(IT); return true; }
/// Assuming nodes \p Src and \p Dst are already in the graph, connect node \p /// Src to node \p Dst using the provided edge \p E. Return true if \p Src is /// not already connected to \p Dst via \p E, and false otherwise. bool connect(NodeType &Src, NodeType &Dst, EdgeType &E) { assert(findNode(Src) != Nodes.end() && "Src node should be present."); assert(findNode(Dst) != Nodes.end() && "Dst node should be present."); assert((E.getTargetNode() == Dst) && "Target of the given edge does not match Dst."); return Src.addEdge(E); }
protected: // The list of nodes in the graph. NodeListTy Nodes; };
} // namespace llvm
#endif // LLVM_ADT_DIRECTEDGRAPH_H
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