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//===- InMemoryModuleCache.h - In-memory cache for modules ------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_SERIALIZATION_INMEMORYMODULECACHE_H #define LLVM_CLANG_SERIALIZATION_INMEMORYMODULECACHE_H
#include "llvm/ADT/IntrusiveRefCntPtr.h" #include "llvm/ADT/StringMap.h" #include "llvm/Support/MemoryBuffer.h" #include <memory>
namespace clang {
/// In-memory cache for modules. /// /// This is a cache for modules for use across a compilation, sharing state /// between the CompilerInstances in an implicit modules build. It must be /// shared by each CompilerInstance, ASTReader, ASTWriter, and ModuleManager /// that are coordinating. /// /// Critically, it ensures that a single process has a consistent view of each /// PCM. This is used by \a CompilerInstance when building PCMs to ensure that /// each \a ModuleManager sees the same files. class InMemoryModuleCache : public llvm::RefCountedBase<InMemoryModuleCache> { struct PCM { std::unique_ptr<llvm::MemoryBuffer> Buffer;
/// Track whether this PCM is known to be good (either built or /// successfully imported by a CompilerInstance/ASTReader using this /// cache). bool IsFinal = false;
PCM() = default; PCM(std::unique_ptr<llvm::MemoryBuffer> Buffer) : Buffer(std::move(Buffer)) {} };
/// Cache of buffers. llvm::StringMap<PCM> PCMs;
public: /// There are four states for a PCM. It must monotonically increase. /// /// 1. Unknown: the PCM has neither been read from disk nor built. /// 2. Tentative: the PCM has been read from disk but not yet imported or /// built. It might work. /// 3. ToBuild: the PCM read from disk did not work but a new one has not /// been built yet. /// 4. Final: indicating that the current PCM was either built in this /// process or has been successfully imported. enum State { Unknown, Tentative, ToBuild, Final };
/// Get the state of the PCM. State getPCMState(llvm::StringRef Filename) const;
/// Store the PCM under the Filename. /// /// \pre state is Unknown /// \post state is Tentative /// \return a reference to the buffer as a convenience. llvm::MemoryBuffer &addPCM(llvm::StringRef Filename, std::unique_ptr<llvm::MemoryBuffer> Buffer);
/// Store a just-built PCM under the Filename. /// /// \pre state is Unknown or ToBuild. /// \pre state is not Tentative. /// \return a reference to the buffer as a convenience. llvm::MemoryBuffer &addBuiltPCM(llvm::StringRef Filename, std::unique_ptr<llvm::MemoryBuffer> Buffer);
/// Try to remove a buffer from the cache. No effect if state is Final. /// /// \pre state is Tentative/Final. /// \post Tentative => ToBuild or Final => Final. /// \return false on success, i.e. if Tentative => ToBuild. bool tryToDropPCM(llvm::StringRef Filename);
/// Mark a PCM as final. /// /// \pre state is Tentative or Final. /// \post state is Final. void finalizePCM(llvm::StringRef Filename);
/// Get a pointer to the pCM if it exists; else nullptr. llvm::MemoryBuffer *lookupPCM(llvm::StringRef Filename) const;
/// Check whether the PCM is final and has been shown to work. /// /// \return true iff state is Final. bool isPCMFinal(llvm::StringRef Filename) const;
/// Check whether the PCM is waiting to be built. /// /// \return true iff state is ToBuild. bool shouldBuildPCM(llvm::StringRef Filename) const; };
} // end namespace clang
#endif // LLVM_CLANG_SERIALIZATION_INMEMORYMODULECACHE_H
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