Viewing file: ModuleMap.h (29.75 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
//===- ModuleMap.h - Describe the layout of modules -------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines the ModuleMap interface, which describes the layout of a // module as it relates to headers. // //===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_LEX_MODULEMAP_H #define LLVM_CLANG_LEX_MODULEMAP_H
#include "clang/Basic/IdentifierTable.h" #include "clang/Basic/LangOptions.h" #include "clang/Basic/Module.h" #include "clang/Basic/SourceLocation.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/DenseSet.h" #include "llvm/ADT/PointerIntPair.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/StringMap.h" #include "llvm/ADT/StringRef.h" #include "llvm/ADT/StringSet.h" #include "llvm/ADT/TinyPtrVector.h" #include "llvm/ADT/Twine.h" #include <ctime> #include <memory> #include <optional> #include <string> #include <utility>
namespace clang {
class DiagnosticsEngine; class DirectoryEntry; class FileEntry; class FileManager; class HeaderSearch; class SourceManager;
/// A mechanism to observe the actions of the module map parser as it /// reads module map files. class ModuleMapCallbacks { virtual void anchor();
public: virtual ~ModuleMapCallbacks() = default;
/// Called when a module map file has been read. /// /// \param FileStart A SourceLocation referring to the start of the file's /// contents. /// \param File The file itself. /// \param IsSystem Whether this is a module map from a system include path. virtual void moduleMapFileRead(SourceLocation FileStart, FileEntryRef File, bool IsSystem) {}
/// Called when a header is added during module map parsing. /// /// \param Filename The header file itself. virtual void moduleMapAddHeader(StringRef Filename) {}
/// Called when an umbrella header is added during module map parsing. /// /// \param Header The umbrella header to collect. virtual void moduleMapAddUmbrellaHeader(FileEntryRef Header) {} };
class ModuleMap { SourceManager &SourceMgr; DiagnosticsEngine &Diags; const LangOptions &LangOpts; const TargetInfo *Target; HeaderSearch &HeaderInfo;
llvm::SmallVector<std::unique_ptr<ModuleMapCallbacks>, 1> Callbacks;
/// The directory used for Clang-supplied, builtin include headers, /// such as "stdint.h". OptionalDirectoryEntryRef BuiltinIncludeDir;
/// Language options used to parse the module map itself. /// /// These are always simple C language options. LangOptions MMapLangOpts;
/// The module that the main source file is associated with (the module /// named LangOpts::CurrentModule, if we've loaded it). Module *SourceModule = nullptr;
/// Submodules of the current module that have not yet been attached to it. /// (Ownership is transferred if/when we create an enclosing module.) llvm::SmallVector<std::unique_ptr<Module>, 8> PendingSubmodules;
/// The top-level modules that are known. llvm::StringMap<Module *> Modules;
/// Module loading cache that includes submodules, indexed by IdentifierInfo. /// nullptr is stored for modules that are known to fail to load. llvm::DenseMap<const IdentifierInfo *, Module *> CachedModuleLoads;
/// Shadow modules created while building this module map. llvm::SmallVector<Module*, 2> ShadowModules;
/// The number of modules we have created in total. unsigned NumCreatedModules = 0;
/// In case a module has a export_as entry, it might have a pending link /// name to be determined if that module is imported. llvm::StringMap<llvm::StringSet<>> PendingLinkAsModule;
public: /// Use PendingLinkAsModule information to mark top level link names that /// are going to be replaced by export_as aliases. void resolveLinkAsDependencies(Module *Mod);
/// Make module to use export_as as the link dependency name if enough /// information is available or add it to a pending list otherwise. void addLinkAsDependency(Module *Mod);
/// Flags describing the role of a module header. enum ModuleHeaderRole { /// This header is normally included in the module. NormalHeader = 0x0,
/// This header is included but private. PrivateHeader = 0x1,
/// This header is part of the module (for layering purposes) but /// should be textually included. TextualHeader = 0x2,
/// This header is explicitly excluded from the module. ExcludedHeader = 0x4,
// Caution: Adding an enumerator needs other changes. // Adjust the number of bits for KnownHeader::Storage. // Adjust the HeaderFileInfoTrait::ReadData streaming. // Adjust the HeaderFileInfoTrait::EmitData streaming. // Adjust ModuleMap::addHeader. };
/// Convert a header kind to a role. Requires Kind to not be HK_Excluded. static ModuleHeaderRole headerKindToRole(Module::HeaderKind Kind);
/// Convert a header role to a kind. static Module::HeaderKind headerRoleToKind(ModuleHeaderRole Role);
/// Check if the header with the given role is a modular one. static bool isModular(ModuleHeaderRole Role);
/// A header that is known to reside within a given module, /// whether it was included or excluded. class KnownHeader { llvm::PointerIntPair<Module *, 3, ModuleHeaderRole> Storage;
public: KnownHeader() : Storage(nullptr, NormalHeader) {} KnownHeader(Module *M, ModuleHeaderRole Role) : Storage(M, Role) {}
friend bool operator==(const KnownHeader &A, const KnownHeader &B) { return A.Storage == B.Storage; } friend bool operator!=(const KnownHeader &A, const KnownHeader &B) { return A.Storage != B.Storage; }
/// Retrieve the module the header is stored in. Module *getModule() const { return Storage.getPointer(); }
/// The role of this header within the module. ModuleHeaderRole getRole() const { return Storage.getInt(); }
/// Whether this header is available in the module. bool isAvailable() const { return getRole() != ExcludedHeader && getModule()->isAvailable(); }
/// Whether this header is accessible from the specified module. bool isAccessibleFrom(Module *M) const { return !(getRole() & PrivateHeader) || (M && M->getTopLevelModule() == getModule()->getTopLevelModule()); }
// Whether this known header is valid (i.e., it has an // associated module). explicit operator bool() const { return Storage.getPointer() != nullptr; } };
using AdditionalModMapsSet = llvm::DenseSet<FileEntryRef>;
private: friend class ModuleMapParser;
using HeadersMap = llvm::DenseMap<FileEntryRef, SmallVector<KnownHeader, 1>>;
/// Mapping from each header to the module that owns the contents of /// that header. HeadersMap Headers;
/// Map from file sizes to modules with lazy header directives of that size. mutable llvm::DenseMap<off_t, llvm::TinyPtrVector<Module*>> LazyHeadersBySize;
/// Map from mtimes to modules with lazy header directives with those mtimes. mutable llvm::DenseMap<time_t, llvm::TinyPtrVector<Module*>> LazyHeadersByModTime;
/// Mapping from directories with umbrella headers to the module /// that is generated from the umbrella header. /// /// This mapping is used to map headers that haven't explicitly been named /// in the module map over to the module that includes them via its umbrella /// header. llvm::DenseMap<const DirectoryEntry *, Module *> UmbrellaDirs;
/// A generation counter that is used to test whether modules of the /// same name may shadow or are illegal redefinitions. /// /// Modules from earlier scopes may shadow modules from later ones. /// Modules from the same scope may not have the same name. unsigned CurrentModuleScopeID = 0;
llvm::DenseMap<Module *, unsigned> ModuleScopeIDs;
/// The set of attributes that can be attached to a module. struct Attributes { /// Whether this is a system module. LLVM_PREFERRED_TYPE(bool) unsigned IsSystem : 1;
/// Whether this is an extern "C" module. LLVM_PREFERRED_TYPE(bool) unsigned IsExternC : 1;
/// Whether this is an exhaustive set of configuration macros. LLVM_PREFERRED_TYPE(bool) unsigned IsExhaustive : 1;
/// Whether files in this module can only include non-modular headers /// and headers from used modules. LLVM_PREFERRED_TYPE(bool) unsigned NoUndeclaredIncludes : 1;
Attributes() : IsSystem(false), IsExternC(false), IsExhaustive(false), NoUndeclaredIncludes(false) {} };
/// A directory for which framework modules can be inferred. struct InferredDirectory { /// Whether to infer modules from this directory. LLVM_PREFERRED_TYPE(bool) unsigned InferModules : 1;
/// The attributes to use for inferred modules. Attributes Attrs;
/// If \c InferModules is non-zero, the module map file that allowed /// inferred modules. Otherwise, invalid. FileID ModuleMapFID;
/// The names of modules that cannot be inferred within this /// directory. SmallVector<std::string, 2> ExcludedModules;
InferredDirectory() : InferModules(false) {} };
/// A mapping from directories to information about inferring /// framework modules from within those directories. llvm::DenseMap<const DirectoryEntry *, InferredDirectory> InferredDirectories;
/// A mapping from an inferred module to the module map that allowed the /// inference. llvm::DenseMap<const Module *, FileID> InferredModuleAllowedBy;
llvm::DenseMap<const Module *, AdditionalModMapsSet> AdditionalModMaps;
/// Describes whether we haved parsed a particular file as a module /// map. llvm::DenseMap<const FileEntry *, bool> ParsedModuleMap;
/// Resolve the given export declaration into an actual export /// declaration. /// /// \param Mod The module in which we're resolving the export declaration. /// /// \param Unresolved The export declaration to resolve. /// /// \param Complain Whether this routine should complain about unresolvable /// exports. /// /// \returns The resolved export declaration, which will have a NULL pointer /// if the export could not be resolved. Module::ExportDecl resolveExport(Module *Mod, const Module::UnresolvedExportDecl &Unresolved, bool Complain) const;
/// Resolve the given module id to an actual module. /// /// \param Id The module-id to resolve. /// /// \param Mod The module in which we're resolving the module-id. /// /// \param Complain Whether this routine should complain about unresolvable /// module-ids. /// /// \returns The resolved module, or null if the module-id could not be /// resolved. Module *resolveModuleId(const ModuleId &Id, Module *Mod, bool Complain) const;
/// Add an unresolved header to a module. /// /// \param Mod The module in which we're adding the unresolved header /// directive. /// \param Header The unresolved header directive. /// \param NeedsFramework If Mod is not a framework but a missing header would /// be found in case Mod was, set it to true. False otherwise. void addUnresolvedHeader(Module *Mod, Module::UnresolvedHeaderDirective Header, bool &NeedsFramework);
/// Look up the given header directive to find an actual header file. /// /// \param M The module in which we're resolving the header directive. /// \param Header The header directive to resolve. /// \param RelativePathName Filled in with the relative path name from the /// module to the resolved header. /// \param NeedsFramework If M is not a framework but a missing header would /// be found in case M was, set it to true. False otherwise. /// \return The resolved file, if any. OptionalFileEntryRef findHeader(Module *M, const Module::UnresolvedHeaderDirective &Header, SmallVectorImpl<char> &RelativePathName, bool &NeedsFramework);
/// Resolve the given header directive. /// /// \param M The module in which we're resolving the header directive. /// \param Header The header directive to resolve. /// \param NeedsFramework If M is not a framework but a missing header would /// be found in case M was, set it to true. False otherwise. void resolveHeader(Module *M, const Module::UnresolvedHeaderDirective &Header, bool &NeedsFramework);
/// Attempt to resolve the specified header directive as naming a builtin /// header. /// \return \c true if a corresponding builtin header was found. bool resolveAsBuiltinHeader(Module *M, const Module::UnresolvedHeaderDirective &Header);
/// Looks up the modules that \p File corresponds to. /// /// If \p File represents a builtin header within Clang's builtin include /// directory, this also loads all of the module maps to see if it will get /// associated with a specific module (e.g. in /usr/include). HeadersMap::iterator findKnownHeader(FileEntryRef File);
/// Searches for a module whose umbrella directory contains \p File. /// /// \param File The header to search for. /// /// \param IntermediateDirs On success, contains the set of directories /// searched before finding \p File. KnownHeader findHeaderInUmbrellaDirs( FileEntryRef File, SmallVectorImpl<DirectoryEntryRef> &IntermediateDirs);
/// Given that \p File is not in the Headers map, look it up within /// umbrella directories and find or create a module for it. KnownHeader findOrCreateModuleForHeaderInUmbrellaDir(FileEntryRef File);
/// A convenience method to determine if \p File is (possibly nested) /// in an umbrella directory. bool isHeaderInUmbrellaDirs(FileEntryRef File) { SmallVector<DirectoryEntryRef, 2> IntermediateDirs; return static_cast<bool>(findHeaderInUmbrellaDirs(File, IntermediateDirs)); }
Module *inferFrameworkModule(DirectoryEntryRef FrameworkDir, Attributes Attrs, Module *Parent);
public: /// Construct a new module map. /// /// \param SourceMgr The source manager used to find module files and headers. /// This source manager should be shared with the header-search mechanism, /// since they will refer to the same headers. /// /// \param Diags A diagnostic engine used for diagnostics. /// /// \param LangOpts Language options for this translation unit. /// /// \param Target The target for this translation unit. ModuleMap(SourceManager &SourceMgr, DiagnosticsEngine &Diags, const LangOptions &LangOpts, const TargetInfo *Target, HeaderSearch &HeaderInfo);
/// Destroy the module map. ~ModuleMap();
/// Set the target information. void setTarget(const TargetInfo &Target);
/// Set the directory that contains Clang-supplied include files, such as our /// stdarg.h or tgmath.h. void setBuiltinIncludeDir(DirectoryEntryRef Dir) { BuiltinIncludeDir = Dir; }
/// Get the directory that contains Clang-supplied include files. OptionalDirectoryEntryRef getBuiltinDir() const { return BuiltinIncludeDir; }
/// Is this a compiler builtin header? bool isBuiltinHeader(FileEntryRef File);
bool shouldImportRelativeToBuiltinIncludeDir(StringRef FileName, Module *Module) const;
/// Add a module map callback. void addModuleMapCallbacks(std::unique_ptr<ModuleMapCallbacks> Callback) { Callbacks.push_back(std::move(Callback)); }
/// Retrieve the module that owns the given header file, if any. Note that /// this does not implicitly load module maps, except for builtin headers, /// and does not consult the external source. (Those checks are the /// responsibility of \ref HeaderSearch.) /// /// \param File The header file that is likely to be included. /// /// \param AllowTextual If \c true and \p File is a textual header, return /// its owning module. Otherwise, no KnownHeader will be returned if the /// file is only known as a textual header. /// /// \returns The module KnownHeader, which provides the module that owns the /// given header file. The KnownHeader is default constructed to indicate /// that no module owns this header file. KnownHeader findModuleForHeader(FileEntryRef File, bool AllowTextual = false, bool AllowExcluded = false);
/// Retrieve all the modules that contain the given header file. Note that /// this does not implicitly load module maps, except for builtin headers, /// and does not consult the external source. (Those checks are the /// responsibility of \ref HeaderSearch.) /// /// Typically, \ref findModuleForHeader should be used instead, as it picks /// the preferred module for the header. ArrayRef<KnownHeader> findAllModulesForHeader(FileEntryRef File);
/// Like \ref findAllModulesForHeader, but do not attempt to infer module /// ownership from umbrella headers if we've not already done so. ArrayRef<KnownHeader> findResolvedModulesForHeader(FileEntryRef File) const;
/// Resolve all lazy header directives for the specified file. /// /// This ensures that the HeaderFileInfo on HeaderSearch is up to date. This /// is effectively internal, but is exposed so HeaderSearch can call it. void resolveHeaderDirectives(const FileEntry *File) const;
/// Resolve lazy header directives for the specified module. If File is /// provided, only headers with same size and modtime are resolved. If File /// is not set, all headers are resolved. void resolveHeaderDirectives(Module *Mod, std::optional<const FileEntry *> File) const;
/// Reports errors if a module must not include a specific file. /// /// \param RequestingModule The module including a file. /// /// \param RequestingModuleIsModuleInterface \c true if the inclusion is in /// the interface of RequestingModule, \c false if it's in the /// implementation of RequestingModule. Value is ignored and /// meaningless if RequestingModule is nullptr. /// /// \param FilenameLoc The location of the inclusion's filename. /// /// \param Filename The included filename as written. /// /// \param File The included file. void diagnoseHeaderInclusion(Module *RequestingModule, bool RequestingModuleIsModuleInterface, SourceLocation FilenameLoc, StringRef Filename, FileEntryRef File);
/// Determine whether the given header is part of a module /// marked 'unavailable'. bool isHeaderInUnavailableModule(FileEntryRef Header) const;
/// Determine whether the given header is unavailable as part /// of the specified module. bool isHeaderUnavailableInModule(FileEntryRef Header, const Module *RequestingModule) const;
/// Retrieve a module with the given name. /// /// \param Name The name of the module to look up. /// /// \returns The named module, if known; otherwise, returns null. Module *findModule(StringRef Name) const;
/// Retrieve a module with the given name using lexical name lookup, /// starting at the given context. /// /// \param Name The name of the module to look up. /// /// \param Context The module context, from which we will perform lexical /// name lookup. /// /// \returns The named module, if known; otherwise, returns null. Module *lookupModuleUnqualified(StringRef Name, Module *Context) const;
/// Retrieve a module with the given name within the given context, /// using direct (qualified) name lookup. /// /// \param Name The name of the module to look up. /// /// \param Context The module for which we will look for a submodule. If /// null, we will look for a top-level module. /// /// \returns The named submodule, if known; otherwose, returns null. Module *lookupModuleQualified(StringRef Name, Module *Context) const;
/// Find a new module or submodule, or create it if it does not already /// exist. /// /// \param Name The name of the module to find or create. /// /// \param Parent The module that will act as the parent of this submodule, /// or nullptr to indicate that this is a top-level module. /// /// \param IsFramework Whether this is a framework module. /// /// \param IsExplicit Whether this is an explicit submodule. /// /// \returns The found or newly-created module, along with a boolean value /// that will be true if the module is newly-created. std::pair<Module *, bool> findOrCreateModule(StringRef Name, Module *Parent, bool IsFramework, bool IsExplicit);
/// Create a global module fragment for a C++ module unit. /// /// We model the global module fragment as a submodule of the module /// interface unit. Unfortunately, we can't create the module interface /// unit's Module until later, because we don't know what it will be called /// usually. See C++20 [module.unit]/7.2 for the case we could know its /// parent. Module *createGlobalModuleFragmentForModuleUnit(SourceLocation Loc, Module *Parent = nullptr); Module *createImplicitGlobalModuleFragmentForModuleUnit(SourceLocation Loc, Module *Parent);
/// Create a global module fragment for a C++ module interface unit. Module *createPrivateModuleFragmentForInterfaceUnit(Module *Parent, SourceLocation Loc);
/// Create a new C++ module with the specified kind, and reparent any pending /// global module fragment(s) to it. Module *createModuleUnitWithKind(SourceLocation Loc, StringRef Name, Module::ModuleKind Kind);
/// Create a new module for a C++ module interface unit. /// The module must not already exist, and will be configured for the current /// compilation. /// /// Note that this also sets the current module to the newly-created module. /// /// \returns The newly-created module. Module *createModuleForInterfaceUnit(SourceLocation Loc, StringRef Name);
/// Create a new module for a C++ module implementation unit. /// The interface module for this implementation (implicitly imported) must /// exist and be loaded and present in the modules map. /// /// \returns The newly-created module. Module *createModuleForImplementationUnit(SourceLocation Loc, StringRef Name);
/// Create a C++20 header unit. Module *createHeaderUnit(SourceLocation Loc, StringRef Name, Module::Header H);
/// Infer the contents of a framework module map from the given /// framework directory. Module *inferFrameworkModule(DirectoryEntryRef FrameworkDir, bool IsSystem, Module *Parent);
/// Create a new top-level module that is shadowed by /// \p ShadowingModule. Module *createShadowedModule(StringRef Name, bool IsFramework, Module *ShadowingModule);
/// Creates a new declaration scope for module names, allowing /// previously defined modules to shadow definitions from the new scope. /// /// \note Module names from earlier scopes will shadow names from the new /// scope, which is the opposite of how shadowing works for variables. void finishModuleDeclarationScope() { CurrentModuleScopeID += 1; }
bool mayShadowNewModule(Module *ExistingModule) { assert(!ExistingModule->Parent && "expected top-level module"); assert(ModuleScopeIDs.count(ExistingModule) && "unknown module"); return ModuleScopeIDs[ExistingModule] < CurrentModuleScopeID; }
/// Check whether a framework module can be inferred in the given directory. bool canInferFrameworkModule(const DirectoryEntry *Dir) const { auto It = InferredDirectories.find(Dir); return It != InferredDirectories.end() && It->getSecond().InferModules; }
/// Retrieve the module map file containing the definition of the given /// module. /// /// \param Module The module whose module map file will be returned, if known. /// /// \returns The FileID for the module map file containing the given module, /// invalid if the module definition was inferred. FileID getContainingModuleMapFileID(const Module *Module) const; OptionalFileEntryRef getContainingModuleMapFile(const Module *Module) const;
/// Get the module map file that (along with the module name) uniquely /// identifies this module. /// /// The particular module that \c Name refers to may depend on how the module /// was found in header search. However, the combination of \c Name and /// this module map will be globally unique for top-level modules. In the case /// of inferred modules, returns the module map that allowed the inference /// (e.g. contained 'module *'). Otherwise, returns /// getContainingModuleMapFile(). FileID getModuleMapFileIDForUniquing(const Module *M) const; OptionalFileEntryRef getModuleMapFileForUniquing(const Module *M) const;
void setInferredModuleAllowedBy(Module *M, FileID ModMapFID);
/// Canonicalize \p Path in a manner suitable for a module map file. In /// particular, this canonicalizes the parent directory separately from the /// filename so that it does not affect header resolution relative to the /// modulemap. /// /// \returns an error code if any filesystem operations failed. In this case /// \p Path is not modified. std::error_code canonicalizeModuleMapPath(SmallVectorImpl<char> &Path);
/// Get any module map files other than getModuleMapFileForUniquing(M) /// that define submodules of a top-level module \p M. This is cheaper than /// getting the module map file for each submodule individually, since the /// expected number of results is very small. AdditionalModMapsSet *getAdditionalModuleMapFiles(const Module *M) { auto I = AdditionalModMaps.find(M); if (I == AdditionalModMaps.end()) return nullptr; return &I->second; }
void addAdditionalModuleMapFile(const Module *M, FileEntryRef ModuleMap);
/// Resolve all of the unresolved exports in the given module. /// /// \param Mod The module whose exports should be resolved. /// /// \param Complain Whether to emit diagnostics for failures. /// /// \returns true if any errors were encountered while resolving exports, /// false otherwise. bool resolveExports(Module *Mod, bool Complain);
/// Resolve all of the unresolved uses in the given module. /// /// \param Mod The module whose uses should be resolved. /// /// \param Complain Whether to emit diagnostics for failures. /// /// \returns true if any errors were encountered while resolving uses, /// false otherwise. bool resolveUses(Module *Mod, bool Complain);
/// Resolve all of the unresolved conflicts in the given module. /// /// \param Mod The module whose conflicts should be resolved. /// /// \param Complain Whether to emit diagnostics for failures. /// /// \returns true if any errors were encountered while resolving conflicts, /// false otherwise. bool resolveConflicts(Module *Mod, bool Complain);
/// Sets the umbrella header of the given module to the given header. void setUmbrellaHeaderAsWritten(Module *Mod, FileEntryRef UmbrellaHeader, const Twine &NameAsWritten, const Twine &PathRelativeToRootModuleDirectory);
/// Sets the umbrella directory of the given module to the given directory. void setUmbrellaDirAsWritten(Module *Mod, DirectoryEntryRef UmbrellaDir, const Twine &NameAsWritten, const Twine &PathRelativeToRootModuleDirectory);
/// Adds this header to the given module. /// \param Role The role of the header wrt the module. void addHeader(Module *Mod, Module::Header Header, ModuleHeaderRole Role, bool Imported = false);
/// Parse the given module map file, and record any modules we /// encounter. /// /// \param File The file to be parsed. /// /// \param IsSystem Whether this module map file is in a system header /// directory, and therefore should be considered a system module. /// /// \param HomeDir The directory in which relative paths within this module /// map file will be resolved. /// /// \param ID The FileID of the file to process, if we've already entered it. /// /// \param Offset [inout] On input the offset at which to start parsing. On /// output, the offset at which the module map terminated. /// /// \param ExternModuleLoc The location of the "extern module" declaration /// that caused us to load this module map file, if any. /// /// \returns true if an error occurred, false otherwise. bool parseModuleMapFile(FileEntryRef File, bool IsSystem, DirectoryEntryRef HomeDir, FileID ID = FileID(), unsigned *Offset = nullptr, SourceLocation ExternModuleLoc = SourceLocation());
/// Dump the contents of the module map, for debugging purposes. void dump();
using module_iterator = llvm::StringMap<Module *>::const_iterator;
module_iterator module_begin() const { return Modules.begin(); } module_iterator module_end() const { return Modules.end(); } llvm::iterator_range<module_iterator> modules() const { return {module_begin(), module_end()}; }
/// Cache a module load. M might be nullptr. void cacheModuleLoad(const IdentifierInfo &II, Module *M) { CachedModuleLoads[&II] = M; }
/// Return a cached module load. std::optional<Module *> getCachedModuleLoad(const IdentifierInfo &II) { auto I = CachedModuleLoads.find(&II); if (I == CachedModuleLoads.end()) return std::nullopt; return I->second; } };
} // namespace clang
#endif // LLVM_CLANG_LEX_MODULEMAP_H
|