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//===--- TargetOptions.h ----------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// /// /// \file /// Defines the clang::TargetOptions class. /// //===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_BASIC_TARGETOPTIONS_H #define LLVM_CLANG_BASIC_TARGETOPTIONS_H
#include "clang/Basic/OpenCLOptions.h" #include "llvm/Support/VersionTuple.h" #include "llvm/Target/TargetOptions.h" #include <string> #include <vector>
namespace clang {
/// Options for controlling the target. class TargetOptions { public: /// The name of the target triple to compile for. std::string Triple;
/// When compiling for the device side, contains the triple used to compile /// for the host. std::string HostTriple;
/// If given, the name of the target CPU to generate code for. std::string CPU;
/// If given, the name of the target CPU to tune code for. std::string TuneCPU;
/// If given, the unit to use for floating point math. std::string FPMath;
/// If given, the name of the target ABI to use. std::string ABI;
/// The EABI version to use llvm::EABI EABIVersion = llvm::EABI::Default;
/// If given, the version string of the linker in use. std::string LinkerVersion;
/// The list of target specific features to enable or disable, as written on the command line. std::vector<std::string> FeaturesAsWritten;
/// The list of target specific features to enable or disable -- this should /// be a list of strings starting with by '+' or '-'. std::vector<std::string> Features;
/// The map of which features have been enabled disabled based on the command /// line. llvm::StringMap<bool> FeatureMap;
/// Supported OpenCL extensions and optional core features. llvm::StringMap<bool> OpenCLFeaturesMap;
/// The list of OpenCL extensions to enable or disable, as written on /// the command line. std::vector<std::string> OpenCLExtensionsAsWritten;
/// If given, enables support for __int128_t and __uint128_t types. bool ForceEnableInt128 = false;
/// \brief If enabled, use 32-bit pointers for accessing const/local/shared /// address space. bool NVPTXUseShortPointers = false;
/// \brief If enabled, allow AMDGPU unsafe floating point atomics. bool AllowAMDGPUUnsafeFPAtomics = false;
/// \brief Code object version for AMDGPU. llvm::CodeObjectVersionKind CodeObjectVersion = llvm::CodeObjectVersionKind::COV_None;
/// \brief Enumeration values for AMDGPU printf lowering scheme enum class AMDGPUPrintfKind { /// printf lowering scheme involving hostcalls, currently used by HIP /// programs by default Hostcall = 0,
/// printf lowering scheme involving implicit printf buffers, Buffered = 1, };
/// \brief AMDGPU Printf lowering scheme AMDGPUPrintfKind AMDGPUPrintfKindVal = AMDGPUPrintfKind::Hostcall;
// The code model to be used as specified by the user. Corresponds to // CodeModel::Model enum defined in include/llvm/Support/CodeGen.h, plus // "default" for the case when the user has not explicitly specified a // code model. std::string CodeModel;
// The large data threshold used for certain code models on certain // architectures. uint64_t LargeDataThreshold;
/// The version of the SDK which was used during the compilation. /// The option is used for two different purposes: /// * on darwin the version is propagated to LLVM where it's used /// to support SDK Version metadata (See D55673). /// * CUDA compilation uses it to control parts of CUDA compilation /// in clang that depend on specific version of the CUDA SDK. llvm::VersionTuple SDKVersion;
/// The name of the darwin target- ariant triple to compile for. std::string DarwinTargetVariantTriple;
/// The version of the darwin target variant SDK which was used during the /// compilation. llvm::VersionTuple DarwinTargetVariantSDKVersion;
/// The validator version for dxil. std::string DxilValidatorVersion;
/// The entry point name for HLSL shader being compiled as specified by -E. std::string HLSLEntry; };
} // end namespace clang
#endif
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