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/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // ///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_OUTPUT_FILE_H #define INCLUDED_IMF_OUTPUT_FILE_H
//----------------------------------------------------------------------------- // // class OutputFile // //-----------------------------------------------------------------------------
#include "ImfHeader.h" #include "ImfFrameBuffer.h" #include "ImfThreading.h" #include "ImfGenericOutputFile.h" #include "ImfNamespace.h" #include "ImfForward.h" #include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class IMF_EXPORT OutputFile : public GenericOutputFile { public:
//----------------------------------------------------------- // Constructor -- opens the file and writes the file header. // The file header is also copied into the OutputFile object, // and can later be accessed via the header() method. // Destroying this OutputFile object automatically closes // the file. // // numThreads determines the number of threads that will be // used to write the file (see ImfThreading.h). //-----------------------------------------------------------
OutputFile (const char fileName[], const Header &header, int numThreads = globalThreadCount());
//------------------------------------------------------------ // Constructor -- attaches the new OutputFile object to a file // that has already been opened, and writes the file header. // The file header is also copied into the OutputFile object, // and can later be accessed via the header() method. // Destroying this OutputFile object does not automatically // close the file. // // numThreads determines the number of threads that will be // used to write the file (see ImfThreading.h). //------------------------------------------------------------
OutputFile (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, const Header &header, int numThreads = globalThreadCount());
//------------------------------------------------- // Destructor // // Destroying the OutputFile object before writing // all scan lines within the data window results in // an incomplete file. //-------------------------------------------------
virtual ~OutputFile ();
//------------------------ // Access to the file name //------------------------
const char * fileName () const;
//-------------------------- // Access to the file header //--------------------------
const Header & header () const;
//------------------------------------------------------- // Set the current frame buffer -- copies the FrameBuffer // object into the OutputFile object. // // The current frame buffer is the source of the pixel // data written to the file. The current frame buffer // must be set at least once before writePixels() is // called. The current frame buffer can be changed // after each call to writePixels. //-------------------------------------------------------
void setFrameBuffer (const FrameBuffer &frameBuffer);
//----------------------------------- // Access to the current frame buffer //-----------------------------------
const FrameBuffer & frameBuffer () const;
//------------------------------------------------------------------- // Write pixel data: // // writePixels(n) retrieves the next n scan lines worth of data from // the current frame buffer, starting with the scan line indicated by // currentScanLine(), and stores the data in the output file, and // progressing in the direction indicated by header.lineOrder(). // // To produce a complete and correct file, exactly m scan lines must // be written, where m is equal to // header().dataWindow().max.y - header().dataWindow().min.y + 1. //-------------------------------------------------------------------
void writePixels (int numScanLines = 1);
//------------------------------------------------------------------ // Access to the current scan line: // // currentScanLine() returns the y coordinate of the first scan line // that will be read from the current frame buffer during the next // call to writePixels(). // // If header.lineOrder() == INCREASING_Y: // // The current scan line before the first call to writePixels() // is header().dataWindow().min.y. After writing each scan line, // the current scan line is incremented by 1. // // If header.lineOrder() == DECREASING_Y: // // The current scan line before the first call to writePixels() // is header().dataWindow().max.y. After writing each scan line, // the current scan line is decremented by 1. // //------------------------------------------------------------------
int currentScanLine () const;
//-------------------------------------------------------------- // Shortcut to copy all pixels from an InputFile into this file, // without uncompressing and then recompressing the pixel data. // This file's header must be compatible with the InputFile's // header: The two header's "dataWindow", "compression", // "lineOrder" and "channels" attributes must be the same. //--------------------------------------------------------------
void copyPixels (InputFile &in); //------------------------------------------------------------- // Shortcut to copy all pixels from an InputPart into this file // - equivalent to copyPixel(InputFile &in) but for multipart files //--------------------------------------------------------------- void copyPixels (InputPart &in);
//-------------------------------------------------------------- // Updating the preview image: // // updatePreviewImage() supplies a new set of pixels for the // preview image attribute in the file's header. If the header // does not contain a preview image, updatePreviewImage() throws // an IEX_NAMESPACE::LogicExc. // // Note: updatePreviewImage() is necessary because images are // often stored in a file incrementally, a few scan lines at a // time, while the image is being generated. Since the preview // image is an attribute in the file's header, it gets stored in // the file as soon as the file is opened, but we may not know // what the preview image should look like until we have written // the last scan line of the main image. // //--------------------------------------------------------------
void updatePreviewImage (const PreviewRgba newPixels[]);
//--------------------------------------------------------- // Break a scan line -- for testing and debugging only: // // breakScanLine(y,p,n,c) introduces an error into the // output file by writing n copies of character c, starting // p bytes from the beginning of the pixel data block that // contains scan line y. // // Warning: Calling this function usually results in a // broken image file. The file or parts of it may not // be readable, or the file may contain bad data. // //---------------------------------------------------------
void breakScanLine (int y, int offset, int length, char c);
struct Data;
private:
//------------------------------------------------------------ // Constructor -- attaches the OutputStreamMutex to the // given one from MultiPartOutputFile. Set the previewPosition // and lineOffsetsPosition which have been acquired from // the constructor of MultiPartOutputFile as well. //------------------------------------------------------------ OutputFile (const OutputPartData* part);
OutputFile (const OutputFile &); // not implemented OutputFile & operator = (const OutputFile &); // not implemented
void initialize (const Header &header);
Data * _data;
friend class MultiPartOutputFile; };
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif
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